Best Artifact setup per faction
Best Artifact setup per faction
Hey guys, just wondering what your best setup is for a faction on artifacts. Dream setup I guess would be the best term for this.
well, as inferno I had my dream artifact setup(also with ultimate, that was almost unbeatable army:-/):
2x cursed ring(with dead man's curse, -5 to luck)
Sandro's cloak(negate mind imunity, so those pesky undeads could be confused with master of mind)
Pendant of mastery
armor of the forgotten hero
lion crown
moonblade
greaves of the dwarven kings
staff of netherworld
I'v got this in custom game(on issles of terra, very good map IMO)
since I could use agrael, his aura of swiftness with power of speed, and mass slow(+staff of netherworld) + mass confusion, it wasn't necessary to think about defense:)
(if u want know, as sixth skill he has light magic with master of blessings due to large damage range, and master of wrath 4 mass + 12 attck skill, even familiars had 50+ attck skill:D)
and as necropolis, I had:
cloak of death's shadow
windstrider boots
2x ring of vitality
greaves of the dwarven kings
armor of the forgotten hero
shield of the dwarven king
staff of netherworld
necklace of the bloody claw
also with ultimate(6th was defense with chilling bones and resistance)
with - 5 morale - 12 attck skill and min dmg that army was almost unbeatable(well, that inferno has beaten it)
+ power of speed and archers with dmg 3-4 is something fearsome.
Also vampires were going down so slow:-/.
The only faction I have played that could beat endgame inferno.(even countered 1200+familiars mana drain due to mark of the necromancy hehe)
P.S.: I was testing this in hot seat game against myselfXD.
2x cursed ring(with dead man's curse, -5 to luck)
Sandro's cloak(negate mind imunity, so those pesky undeads could be confused with master of mind)
Pendant of mastery
armor of the forgotten hero
lion crown
moonblade
greaves of the dwarven kings
staff of netherworld
I'v got this in custom game(on issles of terra, very good map IMO)
since I could use agrael, his aura of swiftness with power of speed, and mass slow(+staff of netherworld) + mass confusion, it wasn't necessary to think about defense:)
(if u want know, as sixth skill he has light magic with master of blessings due to large damage range, and master of wrath 4 mass + 12 attck skill, even familiars had 50+ attck skill:D)
and as necropolis, I had:
cloak of death's shadow
windstrider boots
2x ring of vitality
greaves of the dwarven kings
armor of the forgotten hero
shield of the dwarven king
staff of netherworld
necklace of the bloody claw
also with ultimate(6th was defense with chilling bones and resistance)
with - 5 morale - 12 attck skill and min dmg that army was almost unbeatable(well, that inferno has beaten it)
+ power of speed and archers with dmg 3-4 is something fearsome.
Also vampires were going down so slow:-/.
The only faction I have played that could beat endgame inferno.(even countered 1200+familiars mana drain due to mark of the necromancy hehe)
P.S.: I was testing this in hot seat game against myselfXD.
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- Leprechaun
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- Joined: 21 Nov 2006
- Location: Buffalo, NY
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