HELP! mm7, gm spells

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
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Tobsquire
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HELP! mm7, gm spells

Unread postby Tobsquire » 02 Jan 2007, 21:23

Can anyone tell me where's best to get the various top level spells?

Thank you wise people :hail:
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HodgePodge
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Re: HELP! mm7, gm spells

Unread postby HodgePodge » 02 Jan 2007, 23:50

Tobsquire wrote:Can anyone tell me where's best to get the various top level spells?

Thank you wise people :hail:
Let's see now, the Paramount Guilds for each Magic School are located in


Fire: Nighon (on the hill above the Tavern)
Water: Evenmorn Island (out in the middle of the sea, you'll need either Water Walk or Fly to reach it)
Air: Celeste
Earth: The Pit

Spirit: Steadwick (Erathia)
Mind: Avlee
Body: Avlee

Light: Celeste
Dark: The Pit

Edit: Corrected the Spirt & Body Locations. :)
Last edited by Anonymous on 03 Jan 2007, 15:36, edited 1 time in total.
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Phobos
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Unread postby Phobos » 03 Jan 2007, 01:28

Actually, Mind and Body are in Avlee and Spirit is in Erathia. :)

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HodgePodge
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Unread postby HodgePodge » 03 Jan 2007, 15:34

Phobos wrote:Actually, Mind and Body are in Avlee and Spirit is in Erathia. :)
Oops! :embarrased: That is correct.
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millionmilesaway
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Unread postby millionmilesaway » 04 Mar 2007, 23:00

I'll add one tiny detail, the water magic guild in Evenmorn islands can be reached with a mere Jump spell, but you'll probably have the other spellls by the time you reach nighon anyway, thus a tiny detail :baby:

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Suleman
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Unread postby Suleman » 06 Mar 2007, 20:08

What level is the spirit guild in Deyja?
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Phobos
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Unread postby Phobos » 07 Mar 2007, 12:19

Suleman wrote:What level is the spirit guild in Deyja?
It's Master level - all spells but Resurrection are available there.


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