Hmmmmmm... there are lots of threads about what the next race should be, what abilities the creatures shoud have, what names

How about diversifying the battle fields? As I see it, here is the main improvement that can be made to the game. I would like to hear some ideas on new battlefiels. I would like it even more to see them put into practice

I will start.
1) (This is realy simple, 0% original, but very nice): Add the Dwarven Treasury style of battle from H3. So when you are fighting for something from the Dwarven Treasury family, you start sorrounded by enemy troups. Also keep out war machines, this will take "some" a little the "balista heroes". Maybe make battle field a little bigger only for this battles?
2) (also 0% original): Use this fields where you can cast some spells at "expert" level. Also use the H3 cursed grounds, where only low level spells can be cast at basic level.
3) Put on battlefields obstacles to obstruct at least ~10%. This will permit use of different strategies from battle to battle.
4) Ruins Battlefield. Fight for some stuff in a ruin. Everything (~40%?) should be cluttered with obstacles, even your creature placement spots. (so lets say some times you dont have enough space place your dragons at the beginning of battle ?).
krs