Seer Hut has gone the way of the dinasor

Maps and the art of mapmaking.
meows
Peasant
Peasant
Posts: 75
Joined: 11 Oct 2006

Seer Hut has gone the way of the dinasor

Unread postby meows » 15 Nov 2006, 19:43

Help. gosh this is terrible. I did the 1.4 patch then added the Patch 1.4 removes objects from editor - how to get them back goodie and made the editor.cfg change then tried the NewMaster map code in a map and now my Seer Huts do not show in a game..

I even uninstalled HerosV and reinstalled and tried putting a Seer Hut on on a new map and still it shows in the Map Editor but when I start a game the seer huts are gone.

any suggestions?

Cyanight
Leprechaun
Leprechaun
Posts: 28
Joined: 26 Dec 2006

Unread postby Cyanight » 04 May 2008, 17:04

Mine seem to show up as Greater Treants.

Franzy
War Dancer
War Dancer
Posts: 362
Joined: 07 Sep 2007
Location: Moscow, Russia
Contact:

Unread postby Franzy » 04 May 2008, 17:35

Ah, looks like one of the map you have messes up with game resources. It's easy to find out which one. Just open the map in WinZip, WinRAR, total commander, FAR - any programm that can open zip archives as folders. There must be only ONE folder in the archive - "Maps". If there are any other folders, this map modifies game resources. Delete it and everything gonna be fine.


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