Dragon utopia tips
Dragon utopia tips
We all know how to take out a dragon utopia early on wtih heaven troops, but is there another trick to do it with another faction?
- Sir_Toejam
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Re: Dragon utopia tips
What do you mean with early? Which week?-BiS wrote:We all know how to take out a dragon utopia early on wtih heaven troops, but is there another trick to do it with another faction?
- DaemianLucifer
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- DaemianLucifer
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I dont see it posible in any other way.At least not that early.Either necro+raise zombies to death,or sylvan hunters+a bunch of pixies or dancers,or haven crossbowman+a bunch of peasants.As for academy,I dont see it possible now(that early at least).With inferno it is much tougher,but cerberi+gating just might do the trick.As for dungeon,spells coupled with furies and assassins might work,but Im not so sure,as this requires minotaurs as meat.
For me it depends on what I can afford to lose. With Sylvan, I go in with my Dancers, Dragons, Treants, and Unicorns, planning to sacrifice a lot of Dancers anda few Treants. If I can't afford the losses, I have to bring the Master Hunters and Druids and try for a fast kill. In this case, I like to have Mass Haste and Resurrection as a backup.
BTW: What is this method for Haven we are all supposed to know?
BTW: What is this method for Haven we are all supposed to know?
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
Using a few stacks of single peasants and a stack (or two) of marksmen. Lure the dragons close (but set the peasants where the dragons can't reach the marksmen) and then use the marksmen's special to wreak havoc on the dragons.
Warning, may cause confusion, blindness, raising of eybrows, and insanity. 

Those marksmen had better wreak their havoc mighty fast, cause when those dragons reach them it's all over.Mytical wrote:Using a few stacks of single peasants and a stack (or two) of marksmen. Lure the dragons close (but set the peasants where the dragons can't reach the marksmen) and then use the marksmen's special to wreak havoc on the dragons.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
- Gaidal Cain
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- DaemianLucifer
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- Leprechaun
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- Sir_Toejam
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most utopia's I have fought usually have emerald dragons in them, and there is no way i can see to place your ranged units so the emeralds (or the blacks) can't damage them on the first turn without tactics.
put your archers in the corner? nope. there is no postion you can place your "blockers" that won't allow the dragons to hit both the blocker and your ranged units.
I really can't figure out what folks are talking about here.
with tactics, of course, you can separate the blockers and the ranged units by one space, and still block the dragons from attacking your ranged units.
how do you do it otherwise?
put your archers in the corner? nope. there is no postion you can place your "blockers" that won't allow the dragons to hit both the blocker and your ranged units.
I really can't figure out what folks are talking about here.
with tactics, of course, you can separate the blockers and the ranged units by one space, and still block the dragons from attacking your ranged units.
how do you do it otherwise?
There is the case when the obstacles aid you. So that when you put a peasant diagonally from the Marksmen in the corner, the Dragon cannot attack them both because of a log or something similar preventing the right angle.
And when they kill the peasant..*BOOM* the Marksmen kill all Dragons in the stack. And the next peasant takes the position of the martyr.
This is what the talk is about http://www.celestialheavens.com/viewpage.php?id=582
And when they kill the peasant..*BOOM* the Marksmen kill all Dragons in the stack. And the next peasant takes the position of the martyr.
This is what the talk is about http://www.celestialheavens.com/viewpage.php?id=582
Granted, I haven't done it since the last patch, but I did it with every faction in 1.2 by the end of Week 4.
The main trick is 'abusing' certain things against the AI. It has predictable behaviors, and you can choose troop types that can work against it.
It's a little bit harder in the latest patch, since it's hard to build as big of an army. However, most strategies against neutrals do not involve more than 3-4 troop types, even if they are Dragons... so there's not really that much difference.
The main trick is 'abusing' certain things against the AI. It has predictable behaviors, and you can choose troop types that can work against it.
It's a little bit harder in the latest patch, since it's hard to build as big of an army. However, most strategies against neutrals do not involve more than 3-4 troop types, even if they are Dragons... so there's not really that much difference.
Let's do some math. DU will have a minimum of 12 dragons at around 200 HP each, so figure 2400 HP total. Since a Marksman does about 5 points, it will take something like 480 hits. Since you're not going to keep the dragons at bay more than 3 turns, that's 160 hits per turn. That's a whole lot of Marksmen, but not out of the question. But if you get the Spectral Dragons, you'll need at least twice that.
Of course for cheaters this is not a concern. Just reload and try again later.
Of course for cheaters this is not a concern. Just reload and try again later.
Before you criticize someone, first walk a mile in their shoes. If they get mad, you'll be a mile away. And you'll have their shoes.
- Gaidal Cain
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Besides, only Sylvan dragons act significantly more often than the marksmen. For the other types, you'll get more time- about 5 or 6 actions if you can use all your 6 blocker stacks. Then there's also the hero to help out- haste or morale would go a long way here.
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