Fun with the Editor

Comments about the Pictures of the Day.
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Angelspit
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Fun with the Editor

Unread postby Angelspit » 29 Jul 2006, 12:45

The tank you might have seen in the Haven campaign was nothing compared to this! Ururam Tururam shows us what kind of fun tests we can do with the upcoming map editor.

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=196
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Nebs
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Fun with the Editor

Unread postby Nebs » 29 Jul 2006, 12:52

UT is a editor tester? Or he played with files in game?

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Angelspit
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Fun with the Editor

Unread postby Angelspit » 29 Jul 2006, 13:08

I think the answer to that question can be found in the image description. :)
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evilp
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Unread postby evilp » 29 Jul 2006, 13:17

..good....

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Orfinn
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Unread postby Orfinn » 29 Jul 2006, 13:30

Poor demons, about to get blasted into tiny, tiny bits! Nice to know such funny things can be done with the editor, cant wait for it :D

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Unread postby Kalah » 29 Jul 2006, 14:40

"You've got to ask yourself one question: 'Do I feel lucky?'. Well, do ya - punk?"
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Milla aka. the Slayer
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Unread postby Milla aka. the Slayer » 29 Jul 2006, 14:57

It's funny and though it's just an example it sures makes you wonder why those demons didn't see a load of noisy tanks from another time period approaching :devious:
Those tanks must have GM stealth ;|
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Vlaad II
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Fun with the Editor

Unread postby Vlaad II » 29 Jul 2006, 17:02

This is excellent news.
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Shad0WeN
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Unread postby Shad0WeN » 29 Jul 2006, 17:12

someone tell him to turn the texture quality up

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LordErtz
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Unread postby LordErtz » 29 Jul 2006, 18:56

This looks cool...doubt it has any actual functionality, but looks cool.

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Vlaad II
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Unread postby Vlaad II » 29 Jul 2006, 20:02

"Actual functionality"? For starters, it will enable mapmakers to regain the RPG dimension that's missing in the latest sequel. Actually, the possibilities seem endless.
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Zombie_Inc
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Unread postby Zombie_Inc » 29 Jul 2006, 20:28

I think he was refering to the tanks....

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Unread postby ThunderTitan » 29 Jul 2006, 20:34

Look, it Deomon Lord, Demon Lord Jr. and Uncle Sovereign. they're disscusing politics with the USSR. Those were fun times.
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Zombie_Inc
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Unread postby Zombie_Inc » 29 Jul 2006, 20:37

Aren't those American tanks?

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Unread postby ThunderTitan » 29 Jul 2006, 20:59

Disclaimer: May contain sarcasm!
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Shad0WeN
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Unread postby Shad0WeN » 29 Jul 2006, 21:43

How about one of these:



http://en.wikipedia.org/wiki/Tiger_I

http://en.wikipedia.org/wiki/T-44


Edited on Sat, Jul 29 2006, 16:15 by Shad0WeN

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LordErtz
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Unread postby LordErtz » 29 Jul 2006, 21:57

yes, yes, I was referring to the tanks. The cutscenes can look amazing and have limitless creativity (which i am currently waiting with anticipation) but I don't think putting awesome things into a cutscene will make the actual game playing more functional or better.



I guess what I'm saying is that I hope the fans prove me wrong by making the maps so awesome that I forget there's only 5 different types of places you can visit on the map and other sorts of things.

demented_dognz
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Unread postby demented_dognz » 30 Jul 2006, 00:49

Why are several of the tanks aiming at other tanks and not the bad guys?

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Unread postby ThunderTitan » 30 Jul 2006, 01:05

Faulty eyesight tests at the recruitment office. Buget cuts.
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DaemianLucifer
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Re: Fun with the Editor

Unread postby DaemianLucifer » 30 Jul 2006, 01:21

LordErtz wrote:yes, yes, I was referring to the tanks. The cutscenes can look amazing and have limitless creativity (which i am currently waiting with anticipation) but I don't think putting awesome things into a cutscene will make the actual game playing more functional or better.



I guess what I'm saying is that I hope the fans prove me wrong by making the maps so awesome that I forget there's only 5 different types of places you can visit on the map and other sorts of things.
By limitless you mean heroes acting like they are casting a spell every 5 seconds and not moving their lips?Seen that years ago.Im more impressed with the ability to convert towns,program heroes,spawn them anywhere on the map,etc.


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