Gargoyle Mod
Gargoyle Mod
I figured out how to swap creature models and have re-done the gargoyles. The mod isn't finished quite yet, I still need to create new icon pics, but here is a teaser screenshot for now.
*** UPDATE ***
The mod is finished.
Here's a few new pics...
... and the DL link
Gargoyles Mod
The mod is in PAK format and does not need to be extracted. To use, just place it in your Data folder along with the standard PAK files.
*** UPDATE ***
The mod is finished.
Here's a few new pics...
... and the DL link
Gargoyles Mod
The mod is in PAK format and does not need to be extracted. To use, just place it in your Data folder along with the standard PAK files.
Last edited by Arstahd on 30 May 2006, 05:47, edited 1 time in total.
Re: Gargoyle Mod
Good job!Arstahd wrote:I figured out how to swap creature models and have re-done the gargoyles. The mod isn't finished quite yet, I still need to create new icon pics, but here is a teaser screenshot for now.
http://i19.photobucket.com/albums/b161/ ... yles02.jpg
I wasn't so bothered about the Gargs they used but, seeing how many others didn't like them, I would have perceived a redisigning of the creature as a smart move from their part. It wasn't meant to be.
But I'm happy fans took the job in their own hands, and are doing what the devs couldn't do in 2 years, plus a few more months of delay we managed to pull through saveheroes.org for them, in our vain hope that they will actually take the time to fix the things annoying us.
What they always complained it's "impossible" to do "in just a few months", fans are proving now it can be done in just a few days.
Kudos guys!
PS: does any of you happen to be busy with that Treant also? No mod will be more welcomed than a mod removing that hideous spider.
Wow those suck
Wow those look like something my dog vomited up.
Just save yourself the embarassment and delete them.
And Zamolxis it takes a lot more to redesign a hero then stealing another thing nival created and retexturing it with something out of photoshop.
The gargoyles make total sense as they are now.
Just save yourself the embarassment and delete them.
And Zamolxis it takes a lot more to redesign a hero then stealing another thing nival created and retexturing it with something out of photoshop.
The gargoyles make total sense as they are now.
@Arstahd
PLEASE make a Unicorn mod (that makes Unicorns look like they were meant at the begining Silver/White --> Orange)...
I would be very greatful.
PLEASE make a Unicorn mod (that makes Unicorns look like they were meant at the begining Silver/White --> Orange)...
I would be very greatful.
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Re: Wow those suck
Hey hey, please be nice He took the trouble to redo gargoyles and they look nicegalganog wrote:Wow those look like something my dog vomited up.
Just save yourself the embarassment and delete them.
And Zamolxis it takes a lot more to redesign a hero then stealing another thing nival created and retexturing it with something out of photoshop.
The gargoyles make total sense as they are now.
This minor magical charm captures the viewer's attention and distra... ooo, pretty...
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Not bad for people who hate the original gargoyles - and remember that people don't like them for personal taste reasons mostly, not because the devs "did wrong".
Its probably worth backing up the old unit graphics / information when the mod is released though as there could be patching problems at a later point or syncronisation multiplay issues.
Its probably worth backing up the old unit graphics / information when the mod is released though as there could be patching problems at a later point or syncronisation multiplay issues.
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Way better then the juke boxes!
Djinns look like they had their head squizeed and that mass went straight to their hands.Gargoyels are the dumbest thing Ive ever seen.Especially when flying.Treant is to skinny,but its the nicest of those threeArzang wrote:what the hell is wrong with the genie, gargoyle and treant?
Unique is a good way of describing it.And although there are more things worth complaining,these are the easiest ones to fix.Arzang wrote: there are moer valid things to complain about. I actually like the gargoyle; quite a unique look.
If graphics arent a big deal why did they spend thousands of dollars on it?Why didnt they focus on fixing bugs,interface,gameplay and story instead of making fancy 3D?Arzang wrote: treant; sure too skinny but graphics aren't a big deal.
Ouch, you spent half your time arguing why the graphics should be fixed and then counter yourself saying that they should have fixed the bugs gameplay etc DaemianLuciferDaemianLucifer wrote:Way better then the juke boxes!
Djinns look like they had their head squizeed and that mass went straight to their hands.Gargoyels are the dumbest thing Ive ever seen.Especially when flying.Treant is to skinny,but its the nicest of those threeArzang wrote:what the hell is wrong with the genie, gargoyle and treant?
Unique is a good way of describing it.And although there are more things worth complaining,these are the easiest ones to fix.Arzang wrote: there are moer valid things to complain about. I actually like the gargoyle; quite a unique look.
If graphics arent a big deal why did they spend thousands of dollars on it?Why didnt they focus on fixing bugs,interface,gameplay and story instead of making fancy 3D?Arzang wrote: treant; sure too skinny but graphics aren't a big deal.
On a general note, I think the graphics are as they are because of a Nival's design decision, and then possibly through the general community feedback during the beta. While there seems to be a vocal disklike of the the gargoyles and trenants on this board there are other people who don't care one way or another and others that like the new units.
So everyone is right in a way, and the mods are there for those who really have an intense desire to replace the graphics.
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Actually no.I believe graphics arent a big deal,hence my question why did they spend thousands of dollars on it?And if they did,why isnt it gorgeus then?It seems that they decided to focus on graphics more then anything else,and then they decided to doo a half a55 job in that area as well.Dublex wrote:Ouch, you spent half your time arguing why the graphics should be fixed and then counter yourself saying that they should have fixed the bugs gameplay etc DaemianLucifer
- Why so many bugs?
- We focused on graphics.
- Why is the graphics so average then?
- e tried to fix the bugs.
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Yeah! I just wish they hadn't included the Church in the design.Milla aka. the Slayer wrote: As we discussed before they look like the ones that can be found on some churches
It's a freaking flying box. And the flight animation is stupid.
Stone Imps work way better. I wonder if they'd look better without the tongue.
Unless I find out where they live.Ethric wrote: And for those who think the "original" gargoyles are nice: no-one is going to come to your house and force you to run any mods, gargoyle or otherwise
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