BattleLord - how some things should have been done in HoMM-V
BattleLord - how some things should have been done in HoMM-V
We did not receive hexes on battlefield in HoMM-V. It was too complex to create good interface. Manga turned out to be some ugly disproportional style.
Check this project:
http://www.ag.ru/screenshots/battle_lord/165545
Only few screenshots are available so far. And a few comments from developers. It's not a Heroes clone, it's Adventure/RPG/Tactical. Heroes do not have castles, mines are locations, not just flaggable source of resource.
Game is planned for 2007.
P.S. To save image, you should right-click a tiny image below the big one, not the big one directly.
Check this project:
http://www.ag.ru/screenshots/battle_lord/165545
Only few screenshots are available so far. And a few comments from developers. It's not a Heroes clone, it's Adventure/RPG/Tactical. Heroes do not have castles, mines are locations, not just flaggable source of resource.
Game is planned for 2007.
P.S. To save image, you should right-click a tiny image below the big one, not the big one directly.
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Well that's your opinion... I like the way H5 looks. It's back to its cartoonish roots.DaemianLucifer wrote:Looks like HV shouldve looked.Marzhin wrote:Looks suspeciously like Heroes if you ask me...
And by the way, enough of that. There's nothing "manga" in H5. "Cartoonish", maybe, even "comics-like", but if you think H5 is manga-like you obviously never saw a manga...Dalai wrote:Manga turned out to be some ugly disproportional style.
I even saw a textbook of Manga. I agree - H-V doesn't look like Manga, but that's what Fabrice sais. I don't know why he insists on it.Marzhin wrote:And by the way, enough of that. There's nothing "manga" in H5. "Cartoonish", maybe, even "comics-like", but if you think H5 is manga-like you obviously never saw a manga...
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I can't remember Fabrice saying that...Dalai wrote:I even saw a textbook of Manga. I agree - H-V doesn't look like Manga, but that's what Fabrice sais. I don't know why he insists on it.Marzhin wrote:And by the way, enough of that. There's nothing "manga" in H5. "Cartoonish", maybe, even "comics-like", but if you think H5 is manga-like you obviously never saw a manga...
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Too me it looks French, not anime/manga. And anime is basicaly animated manga, so whatever.
And while that game does look better (IMHO) the HoMMV it doesn't look that great. The hexes do make me nostalgic... they just look so much better than the squares.
And while that game does look better (IMHO) the HoMMV it doesn't look that great. The hexes do make me nostalgic... they just look so much better than the squares.
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What?!You call that abomination cartonish as previous versions?Blasphemy!Marzhin wrote:Well that's your opinion... I like the way H5 looks. It's back to its cartoonish roots.
No,its not manga,its a mixture of styes.It has anime in it(angels and elves for example),toilet graphics(mostly inferno),and some other lousy styles.It looks nothing like HI-III.Hell,even the HIV graphics is better in most cases.Although towns and map do look nice,heroes and units are mostly very bad.Marzhin wrote: And by the way, enough of that. There's nothing "manga" in H5. "Cartoonish", maybe, even "comics-like", but if you think H5 is manga-like you obviously never saw a manga...
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Hey! That looks cool! I immediately thought about Heroes when I saw those hexes, the creatures lineup side by side, stacknumbers, the spellbook with pictures of the spells, cost and descriptions, the picture of the army, hero with the lvl meter and the blocky graphics
When I think about it, almost everything looks like Heroes!
The graphics on the adventuremap doesn't look superb though. But I think that's because they haven't added (FS)AA, AF and various other graphics enhancing technologies yet. (If memory serves, the open beta of Heroes V haven't incorporated AA and AF).
Thanks for the news though Dalai (Lama) :p
But the devcomments are in russian dammit! We need a translator!
When I think about it, almost everything looks like Heroes!
The graphics on the adventuremap doesn't look superb though. But I think that's because they haven't added (FS)AA, AF and various other graphics enhancing technologies yet. (If memory serves, the open beta of Heroes V haven't incorporated AA and AF).
Thanks for the news though Dalai (Lama) :p
But the devcomments are in russian dammit! We need a translator!
Last edited by Campaigner on 09 May 2006, 21:07, edited 1 time in total.
Welcome. But I have nothing to do with LamaCampaigner wrote:Thanks for the news though Dalai (Lama) :p
But the devcomments are in russian dammit! We need a translator!
Where did you find devcomments? I found some in other place - the scarce info in top post is from there. And yes, I can ranslate from Russian.
Hey, I found some more info:
Developers (Katauri interactive, new name of the team that developed "Space Rangers 2") are working on at least two projects. One of them - Heroes-like game, and the other - BattleLord. The later will be presented on E3 and one more Russian game developers exibition. In one week there will be more information.
Source in Russian - here: http://www.ag.ru/news/05-05-2006#16133
So, no info on Heroes-like game, except it is being developed.
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Frankly speaking, the news I was referring to, is not very clear even in RussianCampaigner wrote:Ok...so the heroes-like game we just saw isn't the heroes-like game while the secret game is the heres-like game....ok....
I'll try to get comments from developers directly.
I translated this text in p.s. in the first post.There was some text directly below each picture and I thought that was the devcomments. Or maybe it's just desciptions?
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Yeah that does sound odd, with 2 games... I mean, the pictures above weren't really to similar to Heroes to cause raising of eyebrows in a meaningful way, but if they have a project that is more similar than this, that would likely be "to similar".
Of course, a few pictures are far from the whole story of the game.
Of course, a few pictures are far from the whole story of the game.
Who the hell locks these things?
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The Spell book looks fantastic! Much better than the H5 one, (mainly) because it's not tilted; it's also clearly organized and very aesthetic.
The Hero screen also looks very good. The various information is all in one window (no annoying tabs...), and I especially like all the little ornaments that fill some of the empty spaces.
The hex-grid doesn't impress me very much... I really don't see what's with all the fuss with hex vs. squares...
As for the Adventure Map screenshots... I am speechless. (@TT: now I have something to compare H5 with!) The graphics are miraculous and, again, the interface looks great.
The Hero screen also looks very good. The various information is all in one window (no annoying tabs...), and I especially like all the little ornaments that fill some of the empty spaces.
The hex-grid doesn't impress me very much... I really don't see what's with all the fuss with hex vs. squares...
As for the Adventure Map screenshots... I am speechless. (@TT: now I have something to compare H5 with!) The graphics are miraculous and, again, the interface looks great.
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