Haven Warrior
Haven Warrior
He has many names, none so far to the fans' liking ... What do <i>you</i> think these units should be called?
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=945
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/show_b ... php?id=945
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
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- Round Table Hero
- Posts: 1539
- Joined: 05 Jul 2006
Haven Warrior
The guy definitely looks more like a Blood Bowl player than an actual soldier or combatant. The art style is bizarrely over-the-top as usual: a sword that no one could effectively use in fighting, shoulder pads far too bulky to be helpful, and of course a gazillion of twirls and embellishments wherever there is room.
I'm far less concerned about the name, however. "Swordbearer" is not a good name but certainly by no means as outrageous as the art. If they want to change it, have they considered "Crusader" or "Swordmaster" as options?
I'm far less concerned about the name, however. "Swordbearer" is not a good name but certainly by no means as outrageous as the art. If they want to change it, have they considered "Crusader" or "Swordmaster" as options?
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- Peasant
- Posts: 50
- Joined: 19 Jul 2012
Haven Warrior
Steve! He is definetly a Steve.
Haven Warrior
Frank! Steve! Frank!
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Haven Warrior
The sword, btw, might look too big and unwieldy, but there were some knights in mediaeval Europe who used swords that were really long and heavy. They were not swung around but instead used as a sort of lance. It's all to do with fighting styles; you make the weapon you need, not the one that looks good.
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Haven Warrior
Long swords like claymores were used in the late middle-ages and early modern period, however, they had far thinner blades and never weighed more than 3.5 kg. By the looks of it, this "steel club" could easily weigh 10 kg or more -- making it much too heavy to actually fight with it.
This is a common problem in a lot of modern (post-2000) fantasy art of course (just check out the WoW weapons) -- but it's never a sign of good style or taste. I'm not saying that everything has to be historically correct. It would just be refreshing to once again have weapons, armor, and architecture that looked somewhat reasonable.
And yes, the NWC art was usually more realistic in this regard.
This is a common problem in a lot of modern (post-2000) fantasy art of course (just check out the WoW weapons) -- but it's never a sign of good style or taste. I'm not saying that everything has to be historically correct. It would just be refreshing to once again have weapons, armor, and architecture that looked somewhat reasonable.
And yes, the NWC art was usually more realistic in this regard.
- Yurian Stonebow
- Archmage
- Posts: 961
- Joined: 06 Jan 2006
- Location: Vantaa, Finland
Haven Warrior
"He has many names, none so far to the fans' liking ... What do you think these units should be called?"
Chip and Dale. That's Chip on the left hand side, obviously.
Chip and Dale. That's Chip on the left hand side, obviously.
Don't worry if things are going badly today. They will be much worse tomorrow.
Haven Warrior
what to call these guys?
Vladimir i Dimitri Slavkovsky, since Ubisoft loves generic Slavic names. Oh, and so happens the two most important people in Russia have these names too. Can't go wrong!
Vladimir i Dimitri Slavkovsky, since Ubisoft loves generic Slavic names. Oh, and so happens the two most important people in Russia have these names too. Can't go wrong!
- hellegennes
- Succubus
- Posts: 843
- Joined: 04 May 2009
Haven Warrior
A lot of these "Slavic" names are actually slavicized Greek names. Dimitri for example is Greek Dimitrios. Irina, Kirill, Anastasya are all Greek names, too.
As for why they were being used, I think it has something to do both with the fact that Nival (which is based in Moscow) created a lot of the backstory and that Eastern Europe is home to perhaps the great majority of the Heroes fans.
As for why they were being used, I think it has something to do both with the fact that Nival (which is based in Moscow) created a lot of the backstory and that Eastern Europe is home to perhaps the great majority of the Heroes fans.
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