Artifact Idea for Equilibris

Official forum of the Equilibris mod to Heroes of Might and Magic IV (Russian forum)
Kranyum
Leprechaun
Leprechaun
Posts: 43
Joined: 26 Jan 2011

Artifact Idea for Equilibris

Unread postby Kranyum » 11 Feb 2012, 15:13

Hello:


I would love it if the new version of Equilibris would introduce more artifacts that mimic creature abilities. Two examples:

Eye of the Medusa (headpiece)
Grants:
- Infinite Shots
- Stone Gaze

or

Skin of the Minotaur (armor or shield)
Grants:
- Minotaur Block chance

Is this possible?

User avatar
Dalai
Equilibris Team
Equilibris Team
Posts: 1073
Joined: 06 Jan 2006
Contact:

Unread postby Dalai » 11 Feb 2012, 17:37

Yes, it is possible. Though artifacts to make heroes stronger are low in the list of priorities due to balance considerations.
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill

Kranyum
Leprechaun
Leprechaun
Posts: 43
Joined: 26 Jan 2011

Unread postby Kranyum » 12 Feb 2012, 08:31

Hey Dalai, Nice to see you are still here and interessed in the project.

About balance: my response is: screw balance, I'm looking for some nice Single Player fun (as I have in all my heroes carreer)

Would be nice to give mapmakers some more options, in multiplayer these things could just as well be disabled.

User avatar
Dalai
Equilibris Team
Equilibris Team
Posts: 1073
Joined: 06 Jan 2006
Contact:

Unread postby Dalai » 12 Feb 2012, 11:29

Kranyum wrote:About balance: my response is: screw balance
:D
Sorry, can't do that.
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill

User avatar
Hellburn
Leprechaun
Leprechaun
Posts: 25
Joined: 26 May 2007

Unread postby Hellburn » 15 Feb 2012, 13:51

I have a artifact-related question.
Where can I find Spirit of Oppression (new eq artifact) in map editor?

User avatar
Koni
Round Table Hero
Round Table Hero
Posts: 2588
Joined: 06 Jan 2006
Location: Teutonic Magetower

Unread postby Koni » 15 Feb 2012, 14:20

I have it under "Addons" - "Equilibris Artifacts".
There are only 2: The Griffin Helmet and the Spirit of Oppression

Kranyum
Leprechaun
Leprechaun
Posts: 43
Joined: 26 Jan 2011

Unread postby Kranyum » 16 Feb 2012, 22:31

Dalai wrote:
Kranyum wrote:About balance: my response is: screw balance
:D
Sorry, can't do that.
Put it as disabled in the artifact menu? For mapmakers who want to add some fun maps maybe?

User avatar
Dalai
Equilibris Team
Equilibris Team
Posts: 1073
Joined: 06 Jan 2006
Contact:

Unread postby Dalai » 17 Feb 2012, 13:07

Kranyum wrote:Put it as disabled in the artifact menu? For mapmakers who want to add some fun maps maybe?
It's not about limiting players. It's about prioritizing scarce development resources.
"Not a shred of evidence exists in favour of the idea that life is serious." Brendan Gill

dD_ShockTrooper
Lurker
Lurker
Posts: 2
Joined: 09 Aug 2012

Unread postby dD_ShockTrooper » 09 Aug 2012, 10:58

What about artifacts that make creatures stronger, such as an ammo cart for example, to give all creatures in the army infinite ammo until the hero drops dead?


Return to “Equilibris”

Who is online

Users browsing this forum: No registered users and 0 guests