Like Tears in Rain
Like Tears in Rain
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/779
https://www.celestialheavens.com/779
Like Tears in Rain
Wow, this is amazing. I've been following the franchise for years, and many of these facts are new to me. Good work!
Like Tears in Rain
Indeed. I consider myself quite familiar with M&M, but there is huge amount of new info for me here.
Great job Cepheus!
Great job Cepheus!
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Cracking read. Makes me dislike 3DO even more if that was at all possible. Thank god Nival got the flick too from H6.
Bring on MMX would ya!!!
Bring on MMX would ya!!!
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- Leprechaun
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Too bad every publisher and developers always seem to want to "reinvent" what was almost perfected in HOMM3... I just want more of the same really...
- hellegennes
- Succubus
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Why make another H3 game? One wasn't enough? And there are a lot of fans which think that H3 was far from perfect. I myself find H2 the best in the series and H4 would had that place had it been complete (let's say one more year of development). Of course I am not the only one with this opinion.
One minor mistake, Darkside of XEEN was released in 1993, not 1995. Aside from that, great article.
Make you strong places to dwell and practice the evil of your arts. Build great monuments to stand through the ages and remind your followers of the task with which you have been charged. Use these halls of iniquity to perpetrate your schemes against the infestation that has taken the fields and lakes of this land from you, their rightful masters. Never forget the hatred that must finally overcome and consume mankind. Dwell in your dungeons and brood. - Sheltem the Dark
- GreatEmerald
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- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
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It's first come, first served. How'd you like it if I deleted or changed your account because someone else wanted your nick ...?
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
- GreatEmerald
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***
If the current version of the game is not considered conservative enough by the fanbase, there is at least quite some solace in the fact that things haven't been shaken up beyond recognition.
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I must say that as a fan of the original Heroes games, I feel quite mocked by the assumption that I would like Heroes 6 to be "conservative". There is a big and important difference between consistency -- which I would like to see -- and coservativeness. Like most fans, I would never want for a new Heroes game to be just a rehash of the originals (that's exactly why I didn't like Heroes 5). Instead, I would like to see the series explore new ways and incorporate new elements (that's why I liked Heroes 4 in spite of its flaws). At the same time, however, I also see the value of consistency: Change doesn't need to be radical, it can be subtle. Furthermore, it's important to keep certain vital elements alive that make up the essence of a series. The only part of that essence I see kept alive in Heroes 6 at this point is the music. Both the art style and the setting have been completely detached from all that was characteristic and specific in the original Heroes games.
If the current version of the game is not considered conservative enough by the fanbase, there is at least quite some solace in the fact that things haven't been shaken up beyond recognition.
***
I must say that as a fan of the original Heroes games, I feel quite mocked by the assumption that I would like Heroes 6 to be "conservative". There is a big and important difference between consistency -- which I would like to see -- and coservativeness. Like most fans, I would never want for a new Heroes game to be just a rehash of the originals (that's exactly why I didn't like Heroes 5). Instead, I would like to see the series explore new ways and incorporate new elements (that's why I liked Heroes 4 in spite of its flaws). At the same time, however, I also see the value of consistency: Change doesn't need to be radical, it can be subtle. Furthermore, it's important to keep certain vital elements alive that make up the essence of a series. The only part of that essence I see kept alive in Heroes 6 at this point is the music. Both the art style and the setting have been completely detached from all that was characteristic and specific in the original Heroes games.
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Great article Cepheus, you're like the Indiana Jones of Might & Magic ![smile :)](/forums/images/smilies/smile9.gif)
![smile :)](/forums/images/smilies/smile9.gif)
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Might and Magic, baby !
Might and Magic, baby !
- CloudRiderX
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Wow, I never knew 3DO was such a bunch of morons. Its a shame that NWC's creative capacity was sundered by such a company.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
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