Hero classes, and Warlock is now Inferno..
- ThunderTitan
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Hero classes, and Warlock is now Inferno..
The classes: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
What the hell: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
Seriously, they moved the Warlock to Inferno... then they better use Sorcerer/ess for the Dungeon...
What the hell: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
Seriously, they moved the Warlock to Inferno... then they better use Sorcerer/ess for the Dungeon...
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- Slayer of Cliffracers
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I'm more happy that they have more types of hero.
Working on tracking the locations of Heroes IV battles. Stage 6 of campaign map finished, all initial Heroes IV campaigns mapped.
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- ChimTheGrim
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Re: Hero classes, and Warlock is now Inferno..
This is known from about second half of May. You really need to check news often.ThunderTitan wrote:The classes: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
What the hell: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
Seriously, they moved the Warlock to Inferno... then they better use Sorcerer/ess for the Dungeon...
And about warlock - it's not warlock, it's chaos cultist
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- ThunderTitan
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Huh? From what i see on the front page the only stuff mid-may is the campaign heroes, not the classes... you sure you're not confusing us with HC?
Plus, there's no discussion about the classes anyway, and some of them need better names... i mean Demonist?! WTF?
Plus, there's no discussion about the classes anyway, and some of them need better names... i mean Demonist?! WTF?
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- Leprechaun
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- Leprechaun
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Re: Hero classes, and Warlock is now Inferno..
I still think Dungeon won't be in, since it would make no sense in the Ashan story arc to have them in this time period.ThunderTitan wrote:The classes: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
What the hell: http://might-and-magic.ubi.com/heroes-6 ... index.aspx
Seriously, they moved the Warlock to Inferno... then they better use Sorcerer/ess for the Dungeon...
No. Reputation page was updated long before front page posted about it.ThunderTitan wrote:Huh? From what i see on the front page the only stuff mid-may is the campaign heroes, not the classes... you sure you're not confusing us with HC?
Plus, there's no discussion about the classes anyway, and some of them need better names... i mean Demonist?! WTF?
And names are not so bad, you need to see Polish translation to know how bad names can be.
I prefer Demonologist too, but it seems that there is such word as Demonist. Why didn't they call him/her Chaos Cultist, I don't know... wait, I know, they afraid lawsuit from Games Workshop.
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Few years/decades later and Dungeon will fit. Not so much can change in Ashan's military for few decades, as we saw in HV, where they still use warfare from beyond 400 years.yourworstnightmare wrote:I still think Dungeon won't be in, since it would make no sense in the Ashan story arc to have them in this time period.

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- Leprechaun
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- Slayer of Cliffracers
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All the heroes are depicted as being humans I think.yourworstnightmare wrote:Yes, but why does the Sanctuary heroes have legs? Aren't they supposed to be Nagas?ChimTheGrim wrote:It looks cool that each town has 6 hero types.
They could always add an adjective, like shadow warlock.tress wrote: Yea it's kinda bad they take warlock name for inferno. thus they cant reserve it for possible dungeon in expansion.
Also does anyone know. Is there reason to keep neutral hero, or just tear/blood heroes are superior like in homm4?
Working on tracking the locations of Heroes IV battles. Stage 6 of campaign map finished, all initial Heroes IV campaigns mapped.
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- Infiltrator
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I've got nothing against "Warlocks" being from Inferno. It's just a name. What I do have issues with is that the heroes look blatantly powerful. So we basically have superman running around and overpowering neutral stacks with much smaller armies, and hero actions in a battle are more important than ever (they were already exceedingly important in Heroes 5).
Depending on how the initiative system pans out in H6, this may or may not be serious. We'll see. Oh and, the heroes look almost the same
Depending on how the initiative system pans out in H6, this may or may not be serious. We'll see. Oh and, the heroes look almost the same
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I'm a hypocrite because I suggested that all life is sacred and should not be wasted without good reason.
Why is that? Homm4 had dozens of promotable classes and still had named heroes, albeit without specialties, but that was particularly because of low quality of game altogether,Blocks100 wrote:What am I missing here? Do these 6 hero classes mean there isn't going to be actual 'named' heroes outside of the campaign maps?
- ThunderTitan
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Warlock just worked so much better with Dungeon imo.
But i guess they could always use Sorcerer/ess... but that would require make and female to have different class names for the same class.
But i guess they could always use Sorcerer/ess... but that would require make and female to have different class names for the same class.
Well English has like 2000 words added to it every year, so i'm not surprised... but it sounds so lame.Avonu wrote:>>I prefer Demonologist too, but it seems that there is such word as Demonist. Why didn't they call him/her Chaos Cultist, I don't know... wait, I know, they afraid lawsuit from Games Workshop.<<
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
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I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
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