H6 official site update
H6 official site update
The official Might and Magic: Heroes 6 <a href="/http://might-and-magic.ubi.com/heroes-6 ... omepage</a> has got a recent overhaul. Most info there is already known, but some bits, for instance <a href="/http://might-and-magic.ubi.com/heroes-6 ... aspx">unit specials</a> are an interesting read. The site is certainly not complete but chances are that it will henceforth be updated regularly. Of course, with all the experiences with Heroes 5 site and hard to understand advertising policies of Ubisoft we cannot know for sure. For those of you who want the news before others it can be advised to check both Facebook and the official site in coming weeks.
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1294398073
If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/1294398073
Avatar image credit: N Lüdimois
H6 official site update
The 3D models are cool too.
H6 official site update
I hate seeing "Coming Soon" on a Web site. That's so 1998.
- ThunderTitan
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What i found interesting was the bio's for the siblings... ignoring the hatchet job translation and doubling up on info they seem to imply they'll all have choices to make... but i guess it's too much to hope for for that to be a game mechanism of some sort...
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- ThunderTitan
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BTW, anyone else noticed the red, flaming angle in the concept art?! Isn't it a bit too early in the timeline for red angels?!
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
![Image](http://img279.imageshack.us/img279/5469/firefox1fl2al.gif)
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
![Image](http://img279.imageshack.us/img279/5469/firefox1fl2al.gif)
H6 official site update
That's some kind of succubus, surely?
In War: Resolution, In Defeat: Defiance, In Victory: Magnanimity, In Peace: Goodwill.
Re: H6 official site update
ya' big tease!Kalah wrote:That's some kind of succubus, surely?
![smile_teeth :D](/forums/images/smilies/smile_teeth.gif)
H6 official site update
@ ThunderTitan
Oh I hope that they'll have those choices and more.
IMO, HOMM6, errr... MMH6, should have more depth to the game mechanism (along with some advancements to the game play) otherwise it'll be just H5 with new art. I'm not asking for the kind of leap we got from H3 to H4, more like the kind of evolution we got from Morrowind to Oblivion.
Oh I hope that they'll have those choices and more.
IMO, HOMM6, errr... MMH6, should have more depth to the game mechanism (along with some advancements to the game play) otherwise it'll be just H5 with new art. I'm not asking for the kind of leap we got from H3 to H4, more like the kind of evolution we got from Morrowind to Oblivion.
rdeford, Mage Of Soquim
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
“Forgiving and being forgiven, loving and being loved,
living and letting live, is the simple basis for it all."
Ernest Holmes 1984
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H6 official site update
@rdeford
Many would argue that Oblivion is not a good sequel of Morrowind.
Many would argue that Oblivion is not a good sequel of Morrowind.
- CloudRiderX
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H6 official site update
I could only wish they made H6 like H4. The lack of upgrades meant that all creatures were unique, and the ability to choose different creatures in each town made for great replayability and strategic depth. Even though I love H3 to death, buying the same buildings and same units every time with a certain faction does get a little old.
What I hope for at the very least is that Black Hole studios attempts to draw on the best aspects of all the past games and merge it into something that still captures the feel of past games at the same time. I would love to see H5's skill system, H4's hero mechanic, and H3's realism all in one fantastic game.
Edited on Mon, Jan 10 2011, 12:57 by CloudRiderX
What I hope for at the very least is that Black Hole studios attempts to draw on the best aspects of all the past games and merge it into something that still captures the feel of past games at the same time. I would love to see H5's skill system, H4's hero mechanic, and H3's realism all in one fantastic game.
Edited on Mon, Jan 10 2011, 12:57 by CloudRiderX
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow
H6 official site update
Does anyone else think that the Hellhound looks like a giant two headed rat?
- shinybeast
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H6 official site update
Ouch! The incredibly hokey/cliched/etc. background artwork on the homepage opening screen is certainly ominous (right, Shirley?), as is the totally underwhelming/anemic artwork for the Haven, Inferno, and Necropolis adventure map structures. As for the creatures, well, I suppose it's still early days. Aren't the Goblins simply gussied-up versions of H5 TOE units? As a huge fan of the H3 "realistic", "mature" graphic style, I'll admit that the early concept artwork for H5 seemed so ...insubstantial and overblown somehow. However, in all its actual 3D glory, H5 did not fail to impress, so one remains hopeful...
The Universe is non-simultaneously apprehended..
(even) if fifty million people say (or believe in) a foolish thing, it is still a foolish thing...
Stay high, be mindful...
(even) if fifty million people say (or believe in) a foolish thing, it is still a foolish thing...
Stay high, be mindful...
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