Hello
I would like make some new city/creature/dwellings, but i dont know exactly how to.
So my questions:
1. what of those programs what i should use
2. how to use them
3. order of makin the new gifs (if am right the creatures in game are gifs)
4. how to make the exe to use my new stuffs?
the other thing if there is any modding team who need a people like me i gladly make models/gifs/textures to you if you need!
but my main prupose is to make a small mod team who wanna make new "races" to game. These were be absolutly balanced.
thanks for any help!
[Heroes 3] How to make new town/monsters/heroes/dwellings
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
Well, there are several ways of doing that. One way would be to use WOG for this - it allows you to change existing towns, existing creatures etc. Another way would be to wait for VCMI to mature. It actually allows you to add things and mod it to your heart's content with an actually readable programming language.
But, all in all, that's a whole lot of work, so you should consider whether or not you actually have time and motivation to do anything like that. Ambitious projects in the M&M scene are usually not finished and just die off...
But, all in all, that's a whole lot of work, so you should consider whether or not you actually have time and motivation to do anything like that. Ambitious projects in the M&M scene are usually not finished and just die off...
HmmmGreatEmerald wrote:Well, there are several ways of doing that. One way would be to use WOG for this - it allows you to change existing towns, existing creatures etc. Another way would be to wait for VCMI to mature. It actually allows you to add things and mod it to your heart's content with an actually readable programming language.
But, all in all, that's a whole lot of work, so you should consider whether or not you actually have time and motivation to do anything like that. Ambitious projects in the M&M scene are usually not finished and just die off...
I rly have the time, and the ambiton to make it cuz i badly love the game!
If y want to make one too then we could do it together, but i cant see through this heroes database so how the things exactly works.
Any tutorial link maybe?
And thanks for the clear enlightenment about the subject.
Oh btw i found a site where ppl made tons of creatures i dont know exactly how but somehow they exported some games model then they could make a 90 picture gif in 2 mins by photoshopp, ill look after and share the link.
i Found this one
http://heroescommunity.com/viewthread.p ... genumber=1
http://heroescommunity.com/viewthread.php3?TID=24675
here is how to make new creatures, its only depends on time what is the quality imo
http://heroescommunity.com/viewthread.p ... genumber=1
http://heroescommunity.com/viewthread.php3?TID=24675
here is how to make new creatures, its only depends on time what is the quality imo
If you have talent and will then virtually everything depends solely on the time.
For H3C you can replace any object in the game, change its graphical representation, mask and properties.
You can't add new objects and new properties or abilites or combinations of above. (Which is a bit pitty.)
With WoG this is somewhat possible, with recent version of WoG it should be very easy in some ways however cannot say that for sure as I don't speak russian and not participate in theirs community.
GIMP and (Optionally) Synfig and many other utilites which are certainly mentioned in the above listed threads will be your friends.
For H3C you can replace any object in the game, change its graphical representation, mask and properties.
You can't add new objects and new properties or abilites or combinations of above. (Which is a bit pitty.)
With WoG this is somewhat possible, with recent version of WoG it should be very easy in some ways however cannot say that for sure as I don't speak russian and not participate in theirs community.
GIMP and (Optionally) Synfig and many other utilites which are certainly mentioned in the above listed threads will be your friends.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
about russina sites, is can be hardly handled by googlechorme its translate them soo y know...Pol wrote:If you have talent and will then virtually everything depends solely on the time.
For H3C you can replace any object in the game, change its graphical representation, mask and properties.
You can't add new objects and new properties or abilites or combinations of above. (Which is a bit pitty.)
With WoG this is somewhat possible, with recent version of WoG it should be very easy in some ways however cannot say that for sure as I don't speak russian and not participate in theirs community.
GIMP and (Optionally) Synfig and many other utilites which are certainly mentioned in the above listed threads will be your friends.
but if i cant add new towns/creatures then... hmm that what i realy want to do
- GreatEmerald
- CH Staff
- Posts: 3330
- Joined: 24 Jul 2009
- Location: Netherlands
Waiting may not be enough as our time is limited. If you can create graphics or help in any other way, please help the project.
VCMI : the future of Heroes 3!
People just don't care.
People just don't care.
Which means to go and look here
> http://forum.vcmi.eu/index.php
Yes, VCMI is the future. The WoG is "under" it. You can create a new units here. I'm almost sure about it.
> http://forum.vcmi.eu/index.php
Yes, VCMI is the future. The WoG is "under" it. You can create a new units here. I'm almost sure about it.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
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