Should we start a contest, to create new shadow brushes?
It's a pretty easy, there's my set. Unpack, use fe G.I.M.P. and throw here your own brush!
(The space is limited as well as you have only two colors, I think. Thanks to GrayFace for inspiration and first template.)
[img]http://img203.imageshack.us/img203/3096/questiond.jpg[/img]
h3 grid & shadows
h3 grid & shadows
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I first thought you extracted them from H3sprite and managed to change the contents in def file containing the pcx single frame animation for hexgrids.
But when you said that it works in data folder just like that, then it is from H3bitmap - how do the grid pcx files call? (i am lazy to search and somehow can not remember them in H3bitmap)
But when you said that it works in data folder just like that, then it is from H3bitmap - how do the grid pcx files call? (i am lazy to search and somehow can not remember them in H3bitmap)
You're more lazy than it seems. If you would just click on the link with my set..
Chronologically:
PS And I still think that you should click there.
Chronologically:
Code: Select all
CCellGrd.pcx
CCellShd.pcx
PS And I still think that you should click there.
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- Salamandre
- Genie
- Posts: 1032
- Joined: 13 May 2006
- Location: France
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Hmm, can I use your thread for asking a tip please? I see you know how to work with those pcx.
Here is my problem:
I have to modify the shadows for a city object:
So I extracted the corresponding bmp's from lod and created new ones, using Photoshop
Well, the new image has the right shape and 0.255.255 cyan around so it should be transparent. The result is fantastic :
Any idea on this procedure?
Here is my problem:
I have to modify the shadows for a city object:
So I extracted the corresponding bmp's from lod and created new ones, using Photoshop
Well, the new image has the right shape and 0.255.255 cyan around so it should be transparent. The result is fantastic :
Any idea on this procedure?
Salamandre wrote: Well, the new image has the right shape and 0.255.255 cyan around so it should be transparent. The result is fantastic :
I think that photoshop messed with your color table. Anyway I used GIMP for this, its simplicity is best to prevent your results being screwed.Any idea on this procedure?
Looking at one of my images:
cyan 0,255,255
"shadow" 210,180,110
256 colors in table, 2 used, first one is the cyan and on the position of 96 is the shadow color. That I think should not matter but first one and perhaps a few behind them could. Especially the first color - there is h3 engine sensitive.
And I think there is way how to prevent "optimizing" color tables in photoshop or photopaint however I don't remember. (Owning Corel so used photopaint in the past.)
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- Salamandre
- Genie
- Posts: 1032
- Joined: 13 May 2006
- Location: France
- Contact:
I never used Gimp....maybe you could tell me if you get some free time and wish to give a try on those 2 bmp sources (placed in DATA folder they give same result as in LOD). I could send them to you, if you get a solution to create the new object shadow on town screen it will be a big step, as for now even 3.59 team could not give an answer on how it works.
[img]http://imgur.com/H4JHH.jpg[/img]
Details were dispatched into your mail box.
Details were dispatched into your mail box.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet
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