Banedon wrote:
You don't have to charge to trigger morale boosts, you just have to move - and you can move to a nearby square for that.
1 Puppet Master or Confusion can't stop you, but Mass Slow + Mass Confusion + Puppet Master (in that order) can. Be warned! Dark Magic is deadly against Stronghold!
As I mentioned, barbarian players often have to do 'dumb' things such as rushing into the middle of the battlefield to trigger increased initiative events.
Even when you're not sure if you can get to your enemies, you have to charge, because a triggered move up the ATB will let you hit them next turn. Moving sideways is defensive and wastes an ATB move up. Unless you're all that desperate to protect your only shooter, which is a level 2. Playing barbarian and not engaging the enemy ASAP is letting them blast you with spells or shooters.
I agree that 'mass x+ puppet master" is dangerous. That's why it is very frustrating that your only tactic is to rush forward and demolish the enemy before the spells wipe you out.
I've played the computer campaigns several times on different difficulties, and I can tell you Kujin's Shatter Dark is unreliable.