ZanBon wrote:I'm using ToE 3.1 editor and I have some questions.Maybe the answers are already somewhere in the forum, but I've been searching for quite some time and can't find anything.
So, here goes.
1.Whenever i adjust the size of an object using the "Scale Percent" option, objects do not appear in-game.Any solutions on that?
2.How do I create monster stacks? (U know, the different monster armys in one stack appearing with a big flag)
3.Is it possible to make Random dwellings to spawn not only one kind of monster?(e.g. Random dwelling lvl 7 to spawn lvl 6 and 7 creatures)
Thanx in advance
![smile :)](/forums/images/smilies/smile9.gif)
For both 1 and 3 you need to create new objects. You will want to use the method for modifying objects that Hellspawn linked to so that your change won't affect all the maps in your folder.
I haven't scaled objects, but it should work for sacling, at least I think so.
For the random dwelling the closest thing you can come to withough doing a lot of programming (like for a complicated quest hut) is to use a refugee dwelling as the new object. You can change the appearance of the refugee camp to make it look like something else. You will be able to specify what types of creatures can appear in the camp. I used such a thing in Shadow Dreams.
The procedures at the link may sound complicated but it will not be hard for you to do and it will let you change pretty much an object in the game.
viewtopic.php?t=3793&postdays=0&postorder=asc&start=390
Edit: Oh, I didn't read your question good for the random dwelling.
![smile :)](/forums/images/smilies/smile9.gif)
I think you can only have a refugee hut produce one random stack at a time. You could put two of them side by side and have one generate a random level 6 and one a level 7. Remember that you can make them look like whatever you want by changing models.
If you change the model a lot in size though you will have to change points of access. You'll see what I mean.
Frodo: "I wish the ring had never come to me. I wish none of this had happened."
Gandalf: "So do all who live to see such times but that is not for them to decide. All we have to decide is what to do with the time that is given to us."