To me, Englightment is good choice, since it makes possible to take Intelligence and increase mana by +50%.
And in my experience with campaign, Markal is very low on knowledge early, so extra mana would really benefit him.
Search found 13 matches
- 23 Sep 2006, 13:22
- Forum: Heroes V-VI
- Topic: Enlightment, is it finally worth picking now?
- Replies: 48
- Views: 14695
- 19 Sep 2006, 13:15
- Forum: Heroes V-VI
- Topic: the undocumented changes for 1.3
- Replies: 17
- Views: 7639
- 10 Sep 2006, 06:16
- Forum: Heroes V-VI
- Topic: Some newbie questions about gameplay...
- Replies: 4
- Views: 2040
Re: Some newbie questions about gameplay...
Current patch install instructions recommend restarting campaign missions after applying patch.h4mx0r wrote:4.) If I install patches, will they make current saves unplayable?
So whil you still can continue saved games, it is NOT recommended.
- 06 Sep 2006, 08:51
- Forum: Heroes V-VI
- Topic: Conjure Pheonix is simply ridiculous
- Replies: 63
- Views: 15364
As for Wasp Swarm, even expert version deals 30-40% less damage then untrained Ice Bolt. And delay effect is just for one turn, comapred to, for example, slow spell. Same for Fist of Wraith, also -20% weaker at expert then untrained destruction spells. Fire Trap is pointless (and mana expensive), du...
- 06 Sep 2006, 08:45
- Forum: Heroes V-VI
- Topic: Conjure Pheonix is simply ridiculous
- Replies: 63
- Views: 15364
- 05 Sep 2006, 23:36
- Forum: Heroes V-VI
- Topic: map editor has 8 town limit - nival has to change this
- Replies: 109
- Views: 25205
Important fact about hero limit: There is total 8 heroes per faction. (somewhat releated to town limit, since higher maximum would requise extra slider in interface) The reason: If all 8 players had 8 heroes each, there will be no more heroes to recuit. P.S. By the way, there is a map with more then...
- 05 Sep 2006, 17:26
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
- 05 Sep 2006, 06:44
- Forum: Heroes V-VI
- Topic: Conjure Pheonix is simply ridiculous
- Replies: 63
- Views: 15364
- 05 Sep 2006, 06:28
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
I meant real reasons, not i'm evil and require power. Real people never think of themselves as evil. That duality is present in Disciples in which Bethrezen basicaly got screwed badly by jealous angels and wants rather justified revenge and Mortis wants to ressurect her one true love. Does that mak...
- 04 Sep 2006, 15:59
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
- 04 Sep 2006, 15:33
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
- 04 Sep 2006, 14:44
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
- 04 Sep 2006, 09:14
- Forum: Heroes V-VI
- Topic: Renegade units in Addon
- Replies: 153
- Views: 66588
If you remembered, when expansion of warcraft 3 came, it offered a new playable race Naga but only as a campaign feature, so I believe that if Nival is aware of possible unbalance they will probably include this option only for campaign. Well, the things is Naga's where never complete race, they on...