Search found 148 matches
- 20 May 2007, 00:09
- Forum: Heroes I-IV
- Topic: Heroes IV Icons
- Replies: 0
- Views: 2189
Heroes IV Icons
Right, here's hoping this topic won't be as embarrassing as the last one... :ashamed: http://img523.imageshack.us/img523/9940/homm4iconssz6.png I've also made this .zip file with H4 icons. From the readme: This icon pack can be used to change the shortcut icon for Heroes of Might and Magic IV indepe...
- 19 May 2007, 23:23
- Forum: Heroes I-IV
- Topic: Heroes IV 'skin pack'
- Replies: 16
- Views: 12223
- 19 May 2007, 23:14
- Forum: Might and Magic
- Topic: Choosing Factions in MM8
- Replies: 19
- Views: 11219
- 19 May 2007, 23:09
- Forum: Might and Magic
- Topic: Mok's patch. HOW ??!!
- Replies: 8
- Views: 5925
The MM6 patches can be found here.
- 19 May 2007, 19:57
- Forum: Heroes I-IV
- Topic: Looking backward: First impressions on HoMM4
- Replies: 318
- Views: 115637
My second hero is the dwarven hero from the storyline. I believe he is a general (nobility + combat)[...] He's called 'General', but his advanced class is Warlord when you get him. Real Generals have Combat and Tactics. @JJ: I'd love to try the golems, but the dwelling has been disabled in every ac...
- 19 May 2007, 19:46
- Forum: Heroes I-IV
- Topic: Zombies, beware!
- Replies: 76
- Views: 26204
- 19 May 2007, 19:40
- Forum: Heroes I-IV
- Topic: Heroes IV 'skin pack'
- Replies: 16
- Views: 12223
Heroes IV 'skin pack'
Did you know that the Heroes IV main menu background and music can be changed easily? With my HoMM4 skin pack, you can do this in a few clicks. More information - from the readme (my very first readme :proud:): This 'skin pack' can be used to change the main menu artwork and main menu music in Heroe...
- 18 May 2007, 00:16
- Forum: Might and Magic
- Topic: New mods for Might and Magic 7 !!!!
- Replies: 36
- Views: 43013
This sounds exciting. Could you please tell us about the weapons you've created? How have you changed the graphics? How is Emerald Island changed? What else is changed? A lot of questions, I know, but I'm curious. With my slow bandwidth, I won't start a download without knowing that I'll like the re...
- 18 May 2007, 00:11
- Forum: Might and Magic
- Topic: Might and Magic X, Ideas and Suggestions
- Replies: 76
- Views: 54372
- 17 May 2007, 04:45
- Forum: Screenshots
- Topic: The Fire and the Skeleton
- Replies: 17
- Views: 6258
The Fire and the Skeleton
Yes, it's a fire (you can see the wood burning).
Brings back the memories of finding Indy in a Morrowind cavern.
Brings back the memories of finding Indy in a Morrowind cavern.
- 07 May 2007, 13:23
- Forum: Might and Magic
- Topic: help m&m 4/5 xp fix?
- Replies: 11
- Views: 7580
- 07 May 2007, 12:49
- Forum: Heroes I-IV
- Topic: Naga evolution
- Replies: 56
- Views: 30014
- 05 May 2007, 15:58
- Forum: Heroes I-IV
- Topic: Looking backward: First impressions on HoMM4
- Replies: 318
- Views: 115637
- 04 May 2007, 19:46
- Forum: Heroes I-IV
- Topic: HOMM Clone - Need a programmer and some artists
- Replies: 20
- Views: 10940
- 04 May 2007, 19:30
- Forum: Wake of Gods
- Topic: "Castle" Types for new troops?
- Replies: 3
- Views: 3906
- 03 May 2007, 22:48
- Forum: Articles
- Topic: Fantasy Deathmatch
- Replies: 17
- Views: 7603
Fantasy Deathmatch
Like it's already been said, these are really old, so unless some HoMM3 enthusiast starts writing new ones...
- 03 May 2007, 22:23
- Forum: Campfire
- Topic: The Pointless but funny links-thread
- Replies: 2591
- Views: 437346
- 03 May 2007, 21:33
- Forum: Campfire
- Topic: The Pointless but funny links-thread
- Replies: 2591
- Views: 437346
You are most like: ROSS How sure are we? BARELY Despite your lack of social graces, you have always been the favorite of your parents, and have no trouble getting dates with attractive members of the opposite sex. How do you do it? Sure, you're one of the smartest people in your social circle, but s...
- 03 May 2007, 20:24
- Forum: Wake of Gods
- Topic: "Castle" Types for new troops?
- Replies: 3
- Views: 3906
Re: "Castle" Types for new troops?
And one needs to be careful when choosing what commander and henchman to use, as well as the troop types. Last time I checked, henchmen do not give mixed alignment morale penalties in battle (which is a feature I feel is missing), nor do they affect native terrain movement bonuses on the map. As fo...
- 03 May 2007, 19:32
- Forum: Wake of Gods
- Topic: New Town(s) Idea- Refugeess!!!
- Replies: 6
- Views: 5887
Alright, sorry for being so mean. I don't want to ruin anyone's hobby or anything. By all means, post your ideas here for discussion. With some suggestions from the members here, this could actually become a better and more complete idea. I'm just so eager to actually play a town, instead of just re...