Search found 37 matches
- 06 May 2007, 14:41
- Forum: Wake of Gods
- Topic: Help a newbie scripter
- Replies: 10
- Views: 5543
Here's my next task. : ) I would like to have a script which disables the standard properties of power stones (the stones which give the commanders bonuses or act like a simple treasure chest if there are no commanders allowed), and make them giving a primary skill for the hero who gets them. My scr...
- 28 Apr 2007, 09:11
- Forum: Wake of Gods
- Topic: Help a newbie scripter
- Replies: 10
- Views: 5543
- 27 Apr 2007, 14:25
- Forum: Wake of Gods
- Topic: Help a newbie scripter
- Replies: 10
- Views: 5543
Hm... It works with a timer... But maybe there's still an easier way for it... Now I use: ZVSE !#TM90:S1/999/1/1; -> Ha a játékos 1-es (Szadi) !?TM90; !!TR34/37/0:P1; -> Piros kapu átjárható !!TR46/40/0:P0; -> Kék kapu !!TR39/42/0:P0; -> Narancs kapu !!TR40/30/0:P0; -> Lila kapu !#TM91:S1/999/1/2; -...
- 27 Apr 2007, 13:56
- Forum: Wake of Gods
- Topic: Help a newbie scripter
- Replies: 10
- Views: 5543
Oooh, thanks! I've got a new question! (Sorry, for that...) So, I wanted to do a very simple trick: I've got four border gates and four players. Each player's got his own tent for one of the gates, but it is possible to the other players to get the key as well, but not for those special four gates! ...
- 23 Apr 2007, 13:06
- Forum: Wake of Gods
- Topic: Help a newbie scripter
- Replies: 10
- Views: 5543
- 19 Apr 2007, 14:00
- Forum: News
- Topic: Tribes of the East Clarifications
- Replies: 62
- Views: 15535
Tribes of the East Clarifications
Tight of a Squeeze.
Ya know, to squeeze out more from the series. : ) And it's surely a tight squeeze for Nival and Ubi to show us that they are able to squeeze out something GOOD of it. ; )
Ya know, to squeeze out more from the series. : ) And it's surely a tight squeeze for Nival and Ubi to show us that they are able to squeeze out something GOOD of it. ; )
- 01 Feb 2007, 21:43
- Forum: News
- Topic: Round Table Down
- Replies: 167
- Views: 41059
Round Table Temporarily Down
They should release now a Celestial Heavens and an Ubisoft patch 1.1 to fix these bugs. : )
- 01 Feb 2007, 11:51
- Forum: Heroes V-VI
- Topic: Ubisoft Support Answers
- Replies: 54
- Views: 127087
Hi! I've got the hungarian edition of HoF. When I try to launch the first scenario, it crashes, and steppes back to the Windows. All the other maps work fine, just the scenario won't start. When I asked about this on the hungarian support page, they said there's not enough RAM in my computer. Well, ...
- 09 Dec 2006, 08:47
- Forum: Mapmaking Guild
- Topic: My kingdom for a larger message box!!
- Replies: 29
- Views: 29502
There's a small bug with my version of the mod. When a QuestionBox appears (in the original size), the text of the box is written in one long line, so it goes out the box. Here's a screenshot of the bug: http://kepfeltoltes.hu/thumb/061209/QuestionBoxBug_www.kepfeltoltes.hu_.jpg Could this problem b...
- 26 Nov 2006, 15:25
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
No, the folder disappeared when I last tried to open the map with the editor. But thank God, on another forum someone fixed the file, so I've got it all back. : ) By the way, it's very-very-very kind of you to answer so quickly, so thank you! : ) (Back to work, I've got one more month for finishing ...
- 26 Nov 2006, 14:33
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
Aaaaaargh! Something happened to my map file, at I cannot open it anymore. The system sais there's an error in the file. If I take a look at it (with a viewer), the last part of the file is simply missing! I even cannot open it with WinZip... Could someone help me fixing the file, or at least bring ...
- 20 Nov 2006, 07:47
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
The problem is that I can't open the console. I changed the part in my input.cfg file (in the My Documents folder) into: // general bind jd_button_0 'ESC' bind jd_button_0 'ENTER' bind jd_button_0 'NUM_ENTER' bind jd_button_0 'E' bind esc_pressed 'ESC' bind enter_pressed 'ENTER' bind enter_pressed '...
- 19 Nov 2006, 19:08
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
- 19 Nov 2006, 17:43
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
- 19 Nov 2006, 16:39
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
Well first of all this script would give you a random skill (with witch hut) then it would start the trigger and execute the function. I guess you don't want this so you should add, outside the function : SetObjectEnabled('witch', nil); Then, the MarkObjectAsVisited command only put the hut as &quo...
- 18 Nov 2006, 10:07
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
Hi again! I've got a problem with the with hut script. I want to set the witch hut to give the skill 'Light magic'. So I used this script: function WitchHut(heroname) GiveHeroSkill(11, heroname); MarkObjectAsVisited('witch', heroname); Trigger(OBJECT_TOUCH_TRIGGER, 'witch', 'WitchHut'); end; Trigger...
- 16 Nov 2006, 10:14
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
Hi again!
My question would be that: is there a way to make the taverns only show those gossips, what I wrote in the editor? And altough I changed the price of the gossips, it still asks for 100 gold for them. Is it a bug or a not fully functional option of the editor, or just I'm the clumsy one...?
My question would be that: is there a way to make the taverns only show those gossips, what I wrote in the editor? And altough I changed the price of the gossips, it still asks for 100 gold for them. Is it a bug or a not fully functional option of the editor, or just I'm the clumsy one...?
- 14 Nov 2006, 21:54
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
- 14 Nov 2006, 09:55
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938
- 14 Nov 2006, 09:40
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 240938