Search found 1455 matches

by Pitsu
10 Oct 2024, 06:49
Forum: News
Topic: Silence of the Siren EA is here!
Replies: 1
Views: 756

Re: Silence of the Siren EA is here!

It is highly similar to Heroes (3 in particular). Regarding differences, the game seems to be more towards multiplayer and balance. All commanders (heroes) have access to the same skill pool and there are no hero specialties, less and more balanced adventure map objects etc. One can build temporary ...
by Pitsu
10 Oct 2024, 05:50
Forum: News
Topic: Broken Alliance EA Soon!
Replies: 5
Views: 1311

Re: Broken Alliance EA Soon!

The demo is a brief tutorial to gameplay, and from what I understand it will be a Kings Bounty style game where you move around with a single army and try to follow/shape a storyline. The factions are presented as very different, but the demo does not really demonstrate whether their philosophical a...
by Pitsu
03 Oct 2024, 06:30
Forum: Campfire
Topic: Tech Corner
Replies: 861
Views: 493593

Re: Tech Corner

The noise may appear only at higher speeds. Manual spinning may help to identify if there is a direct collision of blades with a loose wire or something. Additionally, if giving the fan a manual spin, observe the time it takes to stop. Unbalanced/dirty/damaged fan usually stops much faster than thos...
by Pitsu
28 Sep 2024, 10:59
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

A bit more indepth modes explanation, stacking and strategies. Devlog#2: Game Modes pt.1 : Classic and Single-Hero That was much more inetersing than the hero bios. Good that they have recognized some key issues and gave a thought how to handle them. Fanbase will certainly be divided, and I am not ...
by Pitsu
27 Sep 2024, 17:07
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

They seems to be focusing on all fans. Emphasis on fans . To me it seems that they focus on story. Want to tell everybody a story, which they themselves have fallen in love with. In these heroes we see that skirmish gameplay heroes are like they would be a part of the main campaign. Skirmish maps a...
by Pitsu
21 Sep 2024, 07:20
Forum: Campfire
Topic: Tech Corner
Replies: 861
Views: 493593

Re: Tech Corner

I think one of my PC fans is making a clicking/rattling sound. How do I identify which one and what do I do about it? First would be to observe the fans during start-up or shut-down. If the sound comes because a fan is out of balance or collides something, it starts/slows down differently than othe...
by Pitsu
16 Sep 2024, 15:05
Forum: Mapmaking Guild
Topic: HoMM WoW IV; Detecting ownership of an external creature dwelling.
Replies: 4
Views: 703

Re: HoMM WoW IV; Detecting ownership of an external creature dwelling.

Has been some time from H4 scripting. Is your problem not that triggerable events can only be triggered by other scripts and they do not run when player interacts with the object? You have placed events around the dwelling, do you have the placed events scripted to trigger custom event named "c...
by Pitsu
15 Sep 2024, 12:13
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Everything Everywhere All At Once: Game Modes https://store.steampowered.com/news/app/3105440/view/4592070813185873987 Some thoughts on the last Steam news The good news is, we can do it all. Strategies in general and HoMM specifically are very mechanically robust. They have a lot of interlocking s...
by Pitsu
13 Sep 2024, 13:48
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

The more I see, the more likely it becomes that I am not even going to give the game a try.
by Pitsu
10 Sep 2024, 09:53
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Light cavalry jousting? Does not sound like the best use for light cavalry. Anyway, while the hero biographies are nice to read, is there any information on game mechanics emerging? Like how skills and abilities actually work?
by Pitsu
03 Sep 2024, 16:57
Forum: Mapmaking Guild
Topic: HOMM4 creature stacks
Replies: 3
Views: 1233

Re: HOMM4 creature stacks

As far as I remember, the game determined whether to split or combine stacks depending on how many stack were in the player controlled army that participated in a battle. Equilibris add-on altered these mechanics to remove some exploits. Most likely the in-game pre-battle stack managment algorithm d...
by Pitsu
02 Sep 2024, 16:27
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

So, Aeos represents the Church of the Sun? Will the fight between churches of the Sun and the Moon be part of the story?
by Pitsu
30 Aug 2024, 14:32
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Well if it takes place even before the nigh of shooting stars then i don't know where does the demon lord come from. Is this like anime where anyone powerful and evil enough can declare themselves to be a demon lord by not being an actual demon? Aren't Kreegans just called "demons", while...
by Pitsu
30 Aug 2024, 07:07
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Long awaited F.A.Q. was released as promised. Thanks EvilP ;) Kind of deja vu with times when Ubisoft just started. They had fan councils and of course all the developers were long-time fans of series. Looks like NWC was the HoMM developer who paid the least attention to feedback and fans. If they ...
by Pitsu
28 Aug 2024, 17:11
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

One thing I found odd - I could see all the classic resources - wood, ore, gold, crystal, gems, mercury - except one, sulphur. It seems to be gone? Check creature hire screens, sulphur seems to be present, although not as yellow as before. That ice town - it smells more and more that instead of epi...
by Pitsu
27 Aug 2024, 17:48
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Karloth's Needle - where does this name come from? Do they fear Shiva's Rocs (who in turn fear Astral's Paper)?
by Pitsu
27 Aug 2024, 12:09
Forum: News
Topic: Heroes of Might & Magic: Olden Era unveiled at Gamescon
Replies: 108
Views: 23606

Re: Heroes of Might & Magic: Olden Era unveiled at Gamescon

Wow, unexpected news indeed. Some first thoughts: it looks like the developers have been given some time to do their homework and work on concepts. This gives hope that also the release will be when the game is ready not when a random deadline falls. To me the success of HoMM lay in single player st...
by Pitsu
23 May 2024, 08:37
Forum: Heroes I-IV
Topic: Impossible missions on Homm3
Replies: 1
Views: 838

Re: Impossible missions on Homm3

To my experience, small sized maps at hardest difficulties are not something that can be beaten casually. Even against AI some luck is needed. Rushing and capturing enemy towns on day 7 or 1 can be game changer. Abandoning and recapturing at the right moment may be required. If I remember correctly,...
by Pitsu
08 Apr 2022, 10:35
Forum: Heroes I-IV
Topic: Custom Mod
Replies: 1
Views: 1487

Re: Custom Mod

Modders usually mod in order to make the game more fun as they see it. Sometimes they incorporate ideas from other people too. If you want a specific feature or modification in the game the best way is to learn to make it yourself. Alternatively, describe it in details and explain why it is good, an...
by Pitsu
19 Mar 2022, 19:19
Forum: Heroes I-IV
Topic: Question: How do mobile guards work in H4
Replies: 1
Views: 1899

Re: Question: How do mobile guards work in H4

I do not have editor or game installed right now, so just a theory. For enemy heroes the mapmaker can set movement as stationary, certain range or limitless. In H3 patrol range is 0-10 or no limits if i am not mistaken. Probably the same applies to H4 neutral armies/stacks. There is a default value ...

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