Search found 79 matches
- 11 Jul 2007, 19:45
- Forum: Campfire
- Topic: Reality and Fantasy, a discussion.
- Replies: 144
- Views: 21780
- 21 Jun 2007, 19:37
- Forum: Heroes I-IV
- Topic: Heroes 4 campaign difficulty question
- Replies: 3
- Views: 2847
- 20 Jun 2007, 06:49
- Forum: Heroes V-VI
- Topic: I need help to bash some Inferno freaks.
- Replies: 23
- Views: 8401
- 18 Jun 2007, 19:42
- Forum: Heroes V-VI
- Topic: I need help to bash some Inferno freaks.
- Replies: 23
- Views: 8401
1 vs 2 is quite crazy. Possibly easier with magic than might. Unless your powerstack completely owerwhelms the first opponent, the second battle will be harder with just creatures. I would bet on Jihora with summoning/banish, enlightenment, sorcery, dark and/or destructive and/or defense. Probably t...
- 14 Jun 2007, 07:43
- Forum: News
- Topic: Pin-Up of the East
- Replies: 232
- Views: 37940
Now, can someone answer me the question, why HE is allowed to say that someone like this Orc girl looks like a man while I am NOT allowed to say that someone who posts bull like that looks like an idiot? Most importantly the orcish girl is not a real person and thus has no feelings. Even if she wou...
- 12 Jun 2007, 19:56
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 18:13
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 16:27
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 13:51
- Forum: Heroes V-VI
- Topic: Will the ToE AI be less dumb??
- Replies: 130
- Views: 27464
Compared with H 3 in H 5 there is no adventure AI. Compared with H 5 there is no battle AI in H 3. I do not argue with that, but say in other words: H5 has strong RPG and tactical combat/battle elements, while H3 is much more a strategy game. I think once, JJ, it was you who said that H5 AI in cont...
- 12 Jun 2007, 11:58
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 10:31
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 08:17
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 12 Jun 2007, 07:10
- Forum: Campfire
- Topic: M&M riddle game
- Replies: 1084
- Views: 220453
- 07 Jun 2007, 13:32
- Forum: Heroes I-IV
- Topic: Are Titans good or evil in nature?
- Replies: 30
- Views: 9744
- 01 Jun 2007, 15:12
- Forum: Campfire
- Topic: The Unofficial Bate Thread
- Replies: 35
- Views: 8727
Re: The Unofficial Bate Thread
I am sure Kalah posted here several times last night, but used his moderator powers to delete the posts soon after. Was that speech by Romanias president recorded and is it translated or subbed to english? Was that really a speech, I understood that he was shopping when a reporter assaulted and he r...
- 01 Jun 2007, 11:46
- Forum: Heroes V-VI
- Topic: Will the ToE AI be less dumb??
- Replies: 130
- Views: 27464
However, if you play against 3 human opponents the opponents don't have to be ALLIED for you to have an overwhelming chance NOT to win (a simple destroy-them-all). So if you play that same map against 3 AI opponents you should have a BETTER chance to win because otherwise it would be no fun to play...
- 01 Jun 2007, 10:40
- Forum: Heroes V-VI
- Topic: Will the ToE AI be less dumb??
- Replies: 130
- Views: 27464
- 01 Jun 2007, 10:33
- Forum: Heroes V-VI
- Topic: Will the ToE AI be less dumb??
- Replies: 130
- Views: 27464
@ TT Sure, I see it before me, players losing each map, and being happy about it: Take H3 small sized random map with 7 allied AIs against yourself. You can win it due to luck, but if you expect the AI to be there just to give you a more pleasant win it is certainly an idiotic thought. The AI has t...
- 01 Jun 2007, 07:50
- Forum: Heroes V-VI
- Topic: Will the ToE AI be less dumb??
- Replies: 130
- Views: 27464
A small though about the AI. In real time strategies the AI challenge is no problem, since AI is simply faster in handling its stuff than human. The lack of intelligence is compensated with the speed of decision making, micro+macromanaging. Is anything like that possible for a turn based game? Theor...