Search found 43 matches
- 29 Oct 2016, 13:51
- Forum: Modcrafting Guild
- Topic: Some ideas on 3D in Heroes that I hope modders will take up on.
- Replies: 9
- Views: 11009
Re: Some ideas on 3D in Heroes that I hope modders will take up on.
Agree about more "strategizing", but I'm not sure if we want the same things about "realistic". To give an example on something you have not discussed here, it is ok for me to represent a bunch of minotaurs by just 1 unit with a number over it. There are a lot of things already d...
- 23 Oct 2016, 05:29
- Forum: News
- Topic: Where to Next for the M&M Franchise?
- Replies: 64
- Views: 36354
Re: Where to Next for the M&M Franchise?
Oh yes they chose an audience alright, the people who will blindly pre-order, hopefully it didn't work that well. :-D I preordered Heroes5 in collector's edition. Not pleased, I bought the expansions, but not the special editions (and not preordered). I played H6 on a friend's PC, and decided to no...
- 22 Oct 2016, 13:07
- Forum: News
- Topic: Where to Next for the M&M Franchise?
- Replies: 64
- Views: 36354
Re: Where to Next for the M&M Franchise?
trapped into doing more of the same since that's what gives definite profit (or so it is assumed). They are not trapped - they are mistaken. If you have no vision, this is an expected outcome. Agree with Pol, and the mistake comes from the next quotes: it will just end up being a graphically update...
- 22 Oct 2016, 00:08
- Forum: News
- Topic: Heroes II. - Project Ironfist
- Replies: 20
- Views: 12780
Re: Heroes II. - Project Ironfist
I wish this innovation could be applied to all versions of Heroes that people are working on now. (Hint: it is time for Heroes 2 to stop featuring, for instance, pyramids with a fixed number of mummies. Back in these days I loved hitting these 'average speed' walkers with Mass Slow for experience a...
- 21 Oct 2016, 08:42
- Forum: News
- Topic: Heroes II. - Project Ironfist
- Replies: 20
- Views: 12780
Re: Heroes II. - Project Ironfist
I play Heroes4 (and sometimes Heroes3) using a Samsung 28" monitor, 4K resolution, and I still prefer these 2 over any of the posterior games.cjlee wrote:Can you imagine playing H3 on a 30" monitor? It will be practically pixelated minecraft.
- 17 Oct 2016, 17:59
- Forum: News
- Topic: Heroes II. - Project Ironfist
- Replies: 20
- Views: 12780
Re: Heroes II. - Project Ironfist
As much as I loved H2, I really question whether there is a need to do this project. Ultimately H2 is severely outdated. Already H7 does not meet the GUI expectations of modern gamers, much less H2. How are you going to make the game still look good on a 24" screen which is standard nowadays? ...
- 15 Oct 2016, 13:20
- Forum: Heroes VII
- Topic: HEROES 7 Trial by Fire
- Replies: 19
- Views: 16622
Re: HEROES 7 Trial by Fire
Which honors you...cjlee wrote: I can't code, I can't draw, I can't render - but I can think and write.
- 16 Sep 2016, 21:28
- Forum: News
- Topic: AI Enhancement Tool - first test results
- Replies: 17
- Views: 12660
Re: AI Enhancement Tool - first test results
My mind is becoming old. Please, give me some clues as reminder...Karmakeld wrote:Now that Namerutan is back, will he continue with his artifact script? 'coz that could help improve AI's choices.
- 15 Sep 2016, 01:21
- Forum: Mapmaking Guild
- Topic: How to copy/paste map contents?
- Replies: 5
- Views: 6833
Re: How to copy/paste map contents?
Save the map with a different name? or maybe you mean to opy into a bigger map?
- 12 May 2015, 12:32
- Forum: Heroes I-IV
- Topic: Need a save from all the unlocked campaigns
- Replies: 13
- Views: 27257
- 12 May 2015, 12:07
- Forum: Heroes I-IV
- Topic: Random Map Generator for H4
- Replies: 30
- Views: 15937
You can set (...) Thanks for answering. I'm very interested on what other people thinks about landscaping. I know a Random Map Generator is not an easy task, and just landscaping maybe the least required option for most people interested in a RMG, but anyway I thank you (and anybody who cares to op...
- 11 May 2015, 22:06
- Forum: Heroes I-IV
- Topic: Random Map Generator for H4
- Replies: 30
- Views: 15937
- 11 May 2015, 10:06
- Forum: Heroes I-IV
- Topic: Need a save from all the unlocked campaigns
- Replies: 13
- Views: 27257
Re: Need a save from all the unlocked campaigns
I have replayed all the AB campaigns, but for some reason, my saves do not work - only the last save from the last campaign is visible (WTF), therefore i can not open the hidden campaign. (...) Also my cousin was about to finish Shadow of Death campaign when i accidentally deleted his game from the...
- 08 May 2015, 22:44
- Forum: Heroes I-IV
- Topic: Why HIV is better or equal to HIII
- Replies: 77
- Views: 38214
- 08 May 2015, 22:00
- Forum: Heroes I-IV
- Topic: H4 neutrals and difficulty
- Replies: 19
- Views: 13485
By the way: isn't that true that AI fight an army when he has got 100% certainty that he wins? No, in fact the AI fights too often armies that shouldd not fight, and so you can see the tomb stones if there was at least one hero in the defeated army. I don't think it is possible to script in an edit...
- 08 May 2015, 08:48
- Forum: Equilibris
- Topic: Bug reports
- Replies: 99
- Views: 151138
Druid's Chain doesn't seem to work right. It's supposed to be a +1 level to Summoning skill, yet at Master I still get White Tigers etc. and not Elementals. I confirm this. The Druid's Chain increases the total experience points of the summoned creatures, but it does not affect to the type of creat...
- 07 May 2015, 16:21
- Forum: Might and Magic
- Topic: BDJ Heroes VII mod
- Replies: 4
- Views: 3889
Re: BDJ Heroes VII mod
Is the mod by BDJ for Heroes VII available for download any more? I've looked around and can't seem to find a link that works. Thanks, dhalgren17 I think you mean Might&Magic VII, not Heroes7 :D As Big Daddy Jim is retired, I think the site is no longer available, but you could try Maestro's mo...
- 07 May 2015, 15:02
- Forum: Equilibris
- Topic: Bug reports
- Replies: 99
- Views: 151138
Also, secondary skills as Healing or Ocultism are not forbidden. It means that those schools of magic can be learned in Magic Universities, if they are present on the map. Yes, but in this map there are no ways to learn these magic schools: - No Magic University - No Witch's Hut - No School of Magi...
- 07 May 2015, 11:44
- Forum: Heroes I-IV
- Topic: HoMM 4 file needed
- Replies: 2
- Views: 3569
Re: HoMM 4 file needed
Hello. I my version of the game (Heroes 4 Gold Edition PL) Bohb, Kozuss and Alita does not have their unique models in game. I found that the problem lies in table.heroes.txt. I will be very grateful if someone extracted this file from his or her English copy of the game using mh4 and put it on an ...
- 07 May 2015, 08:14
- Forum: Equilibris
- Topic: Bug reports
- Replies: 99
- Views: 151138
The second map for the might campaign in H4Std has custom settings for the available skills, and there are 5 forbidden skills including 4 Schools of Magic: Chaos, Death, Life and Order. So, at least for this case, the game is working as intended (not a bug). However, if you hire some hero with any o...