Search found 16 matches
- 10 Mar 2006, 16:35
- Forum: Heroes V-VI
- Topic: Are you going to buy Heroes V?
- Replies: 164
- Views: 57381
believe me there are guys that loved H3, hated H4, but even they wont buy the same H3 again wit fancy graphics I wouldn't buy the same H3 again with fancy graphics, because i hate fancy graphics. However i would buy the same H3 again without fancy graphics! All this is irrelevant of course since H5...
- 09 Mar 2006, 21:05
- Forum: Heroes V-VI
- Topic: Are you going to buy Heroes V?
- Replies: 164
- Views: 57381
- 06 Feb 2006, 05:59
- Forum: Heroes V-VI
- Topic: Changes to make Heroes 5 buyable
- Replies: 45
- Views: 22835
Re: Changes to make Heroes 5 buyable
Confusing 3D interface and the necessity (not option) to rotate the camera to get about. I haven't tried the beta but if this indeed proves to be the case, it will be enough for me not to buy the game. I hate 3D. And as for arthureloi... So you're 18, you're a big man now eh? Come back when you're ...
- 20 Jan 2006, 05:20
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
Just like having only queens would . In HoMM all creatures can move on all directions, the only different thing is the distance. And you won't have nowhere near as much pieces on the board in HoMM like in chess. First, it's ridiculous to say that the only difference between creatures in HoMM5 battl...
- 20 Jan 2006, 05:14
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
Ok,it seems I need to draw this: The battlefield of 8*10 has 80 squares.two armies are made of 7 large creatures,each taking 2*2=4 squares.In one row we can place maximum of 8/2=4 creatures,so we need to put them in two rows.That leaves us with three creatures in the back row(or front,makes no dife...
- 20 Jan 2006, 05:11
- Forum: Heroes V-VI
- Topic: Duel mode? Great idea!
- Replies: 3
- Views: 4152
- 20 Jan 2006, 02:31
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
any chess piece can take out any other chess piece , which is almost NEVER the case in Heroes thanks to stats and stacks Wrong. A king can't attack another king. A bishop that starts on a white square can never attack a bishop that starts on a black square, and vice versa. But what's your point exa...
- 20 Jan 2006, 02:22
- Forum: Heroes V-VI
- Topic: Duel mode? Great idea!
- Replies: 3
- Views: 4152
Duel mode? Great idea!
From the Russian article (translated with much liberty) : "In addition, there will be new modes, for example duel, a concept which I think will be familiar to many who enjoyed "Демиургам". Each player chooses an army of creatures and fight begins." What a great idea for some quic...
- 20 Jan 2006, 01:38
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
- 20 Jan 2006, 00:28
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
If you decreased the size of the board in chess would it make it more strategic? I believe chess is as packed as it can get. Your units fill out entirely your first 2 rows, and there are only 4 rows between you and your opponent. I believe that chess is made strategic by the lack of space, but that...
- 20 Jan 2006, 00:25
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
No,like I already said with two full armies of big creatures there is just a stretch of 2*8 fields in the middle and two 2*2 fields on each army side that are free.So this means that it is much more crouded than the chess board. I thought i read that you could only set up creatures in the first 2 r...
- 19 Jan 2006, 23:49
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
All of the above only makes HoMM5 even more complex. Therefore if chess can be a complex and strategic game with such a packed board, so can HoMM5. Even more so in fact because of all the things you mentioned. You fail to notice the most obvious thing:lots of those skills in HoMM take a lot of spac...
- 19 Jan 2006, 23:46
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
But you forgot one thing:in chess all of the figures take just one square,and there are no area effect spells and skills.So 8*10 battlefield in heroes is like ches with 32 figures,but on a 6*6 board. In chess, 1 in 2 squares is occupied. It's less than that in HoMM5. I was talking about unit sizes....
- 19 Jan 2006, 23:43
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
- 19 Jan 2006, 23:39
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812
- 19 Jan 2006, 23:05
- Forum: Heroes V-VI
- Topic: 8x10
- Replies: 346
- Views: 81812