Search found 64 matches

by alekssandros
03 Jan 2024, 23:41
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

No not yet. The bugs are very minor. They should not keep you from finishing the game. There are three files. They need to be install in the correct order. Overwriting files as you install them. David the 3 files are to fix the bugs? Because I still FAR FAR AWAY to ending the game :oex: I was going...
by alekssandros
03 Jan 2024, 10:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

DaveHer wrote: 17 Dec 2023, 11:01
Sorry, that happened to you. But that happens to a lot of people. It is a good idea to save your save game files to a CD.
David
YAY!
I had already made a backup of the entire REDONE YAY!
I found it yesterday xD
It's about 8 months ago, is there anything to update?
by alekssandros
17 Dec 2023, 03:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

DaveHer wrote: 15 Dec 2023, 23:11
There are programs that can recover deleted files. Go to a search engine and type "programs that can recover deleted files".
David
[/quote]

I tried four! No Files :(

Maybe some day I will restart again :wall:
by alekssandros
14 Dec 2023, 23:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

well, thanks for the aswer to both. I'm actually om june 15th... I'll check if some great enchantment appears and I'll inform you if not :applause: A few days after writing this, my HDD crashed. I managed to recover the disk but everything about the game was lost and now I realize that I lost the S...
by alekssandros
02 May 2023, 12:07
Forum: Might and Magic
Topic: MM 6/7/8 AI paperdolls
Replies: 6
Views: 1669

Re: MM 6/7/8 AI paperdolls

Actually, AI art people have already tackled and mostly solved the problem of consistency (I think embeddings should work well in this case), it's just significantly more work than just prompting an image. I will definitely need to look into it more whenever I start on my MM8 mod (gotta have a bunc...
by alekssandros
28 Apr 2023, 01:01
Forum: Might and Magic
Topic: MM 6/7/8 AI paperdolls
Replies: 6
Views: 1669

Re: MM 6/7/8 AI paperdolls

Tomsod wrote: 27 Apr 2023, 20:43 Cool! I like the creative reinterpretations of the magnifying glass button. But the real challenge would be making AI design a full set of portrait face expressions to match the paperdoll, all in the same style.
YES! I though about that too :wall:
by alekssandros
27 Apr 2023, 19:23
Forum: Might and Magic
Topic: MM 6/7/8 AI paperdolls
Replies: 6
Views: 1669

MM 6/7/8 AI paperdolls

I started playing around with AI for graphic creation this week and got REALLY amazing results. https://cdn.leonardo.ai/users/7993e8c1-576b-4a50-a27a-659451bb5028/generations/22f3d40d-f476-4b23-ab6d-46d4401b67f6/Leonardo_Diffusion_human_noble_white_and_gold_tunic_brown_pant_0.jpg https://cdn.leonard...
by alekssandros
25 Apr 2023, 08:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

Another question, is there something like MM6 CIRCUS in Erathia and/or Jedame? I was asking about something with great rewards like MM6 Circus piramid game :D The original MM6 engine never varied Enchant Item power with time (only with skill), and I don't think Merge does either. Scholar NPCs occas...
by alekssandros
23 Apr 2023, 09:26
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

Do you know if enchanting system from MM6 for powerfull enchantments is required? (MM6 need days of full moon for that) Full moon is every month from 15th to 18th but dunno if MM7/8 require this because Merge is based on MM8 engine :oex: Another question, is there something like MM6 CIRCUS in Erathi...
by alekssandros
19 Apr 2023, 08:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

I cant fly on Sweet Water... Looks like you elevate the terrain to the top... Its made on purpose or just a mistake?
by alekssandros
18 Apr 2023, 22:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

is there a hotkey for the attack spell selected or it is always autocast over the bow?
by alekssandros
16 Apr 2023, 11:41
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge redone
Replies: 160
Views: 2166149

Re: Might and Magic 6, 7, 8 merge redone

Question before installing:

This Merge has the original merge intercontinental quest + redone quests?

or just redone quests?

cheers!
by alekssandros
02 Apr 2021, 10:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

As such, I have a question: how do you learn light and dark magic in MM6? I did an MM6 start and have gained membership to the light and dark guilds, but neither the trainers nor the guilds themselves are offering my cleric/sorcerer the actual skill in the magic. I know you have to be either saintl...
by alekssandros
29 Mar 2021, 14:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Do the regnan pirates in Dagger Wound keep spawning until their fleet is sunk?
by alekssandros
29 Mar 2021, 08:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Can one choose both paths changing characters? To my knowledge, no - If you want both light and dark on the same character, you need to do your 2nd promotions for Sorceror/Cleric in Enroth, and this prevents you from having Grandmastery. There are NPCs in Enroth that let you switch between MM7's se...
by alekssandros
24 Mar 2021, 09:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

qtish wrote:Once I got to Erathia, I got invitation to participate in competition for Harmondale Castle ownership. Then you get option to travel to Emerald Isle by boat.
OHHHHHHHHHH!!!!!! Thanks! I just went to Turulean Forest and Deyja n_n :tsup: :tsup: :tsup:
by alekssandros
23 Mar 2021, 12:43
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I started in MM6

Is there a way to visit Emerald Island?
by alekssandros
16 Mar 2021, 02:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

1_ There is something like MM6's golden pyramids on MM7/MM8?

2_ Can one get in Dragonsand special items from MM7/MM8 in exchange by pyramids?

Auto-Answer to 2

Yes, just got some gems and regents from MM7 and MM8 :applause:
by alekssandros
13 Oct 2020, 04:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8322
Views: 8616788

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Eksekk wrote:
alekssandros wrote:Question: There is some way to chage the TIMESCALE of the game? By the way, which is the timescale from MM678?
What do you mean by timescale?
timescale = How much time pass in game compared with real time. 1:1 would be 1 min in game 1 min in real time. Elder Scroll 3, 4 and 5 use 1:30

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