Search found 16 matches
- 21 Apr 2023, 15:31
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Does the character/race unlocker still work with this mod? Im using the 'Revamp (updated to Pack 2022-01-04)' patch version linked on page 1 (though im unsure what this version even does as i cant find any specific notes, but it seems to be the only version getting updates now) But when trying to u...
- 21 Apr 2023, 14:52
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Does the character/race unlocker still work with this mod? Im using the 'Revamp (updated to Pack 2022-01-04)' patch version linked on page 1 (though im unsure what this version even does as i cant find any specific notes, but it seems to be the only version getting updates now) But when trying to us...
- 21 Apr 2023, 09:43
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge redone
- Replies: 184
- Views: 2251637
Re: Might and Magic 6, 7, 8 merge redone
Hello! just installed this mod and it looks great. I am just wondering, I have found a lot of icons to be replaced (like spellbooks) which i do not prefer, as a lot of the old inventory items are nostalgic for me. I do not mind them being updated to be say, improved, HD or whatever, but completely d...
- 14 May 2021, 00:11
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 11.05.2021]
Hi guys, great to see you back Rodrik! Few bugs I have found since re-installing everything from scratch and then adding the latest new files. I started a new party/new game... I cannot buy any spells in free haven, im in the fire guild trying to buy any of the spellbooks ( I have plenty enough gold...
- 31 Aug 2020, 13:42
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Hello all, I like MM7 bottle (potions) textures more than those in merged game, is there a way to replace (activate) those instead? Thank you, big fan here! Hello! I cannot help you as I do not know myself but I would also love to know if this is possible. I love both MM6 and MM7 potion bottles so ...
- 30 Aug 2020, 20:00
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
This patch is absolutely amazing! I still can't believe I can play these classic RPGs in ultrawide! But there's a problem. The pixel scaling seems off, especially when you look at the text, unlike when I run the game in software mode. Is there a INI option to improve it? Also, is there an option to...
- 23 Aug 2020, 19:52
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Hello all, I like MM7 bottle (potions) textures more than those in merged game, is there a way to replace (activate) those instead? Thank you, big fan here! Hello! I cannot help you as I do not know myself but I would also love to know if this is possible. I love both MM6 and MM7 potion bottles so ...
- 23 Aug 2020, 19:51
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
I believe the reason for this is because the mod is based on top of MM8, and characters in this game don't dialogue as frequent as MM7 ones while taking damage and stuff, so migrating MM7 areas and characters had the consequence of them "adapting" to MM8 code and resulting in what we have...
- 23 Aug 2020, 19:48
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
I don't have an exhaustive list of what sounds work and what sounds don't, but in general the MM6 and MM7 characters will be missing a lot of their sound events simply due to the engine change. The MM8 engine is looking to fire sounds for events that didn't exist in MM7, and MM7 has sounds for even...
- 19 Aug 2020, 22:44
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
And to quote myself from the thread you quoted: It's comparable to using Baldur's Gate voice sets in Icewind Dale - MM7 and 8 have more voice clips than 6 did, so there are situations where the MM6 heads say nothing when they logically should. MM8 (the basis for the merge) has different conditions ...
- 19 Aug 2020, 13:12
- Forum: Might and Magic
- Topic: Which graphics/artwork do you like the best? (MM6 - MM8)
- Replies: 12
- Views: 8003
Re: Which graphics/artwork do you like the best? (MM6 - MM8)
-NPC Portraits Love the MM6 ones. So much personality and variation, I felt MM7 and MM8 were so basic by comparison. - Character paper dolls They all have their own charm. MM6 do look a bit out of place, I find I can't mix them with MM7 and MM8 characters when playing the fantastic Merged Mod for in...
- 19 Aug 2020, 12:46
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
This mod is fabulous, but I have noticed some audio issues with regards to your party members. I have reinstalled freshly following exact instructions. I tested with and without community patch being applied also, but had same problem both with and without it. I am noticing party characters voices n...
- 14 Mar 2019, 01:04
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]
Wait, what? Since when are there secret pathways that don't require Town Portal? I know there used to be six points of "high magical presence" across all three continents... has this changed? EDIT::: I got it to work after trying a few times on different game days the menu came up! yay :)...
- 13 Mar 2019, 23:16
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]
If you are referring to the ones that have a "strange presence" around them, just use Town Gate while in the "strange presence". Those I do not consider secret. :) The real secret pathways require no activation and are offered somewhat earlier than the ones that I think you are ...
- 13 Mar 2019, 10:02
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]
Hi everyone! I discovered this mod about a week ago, and can I just say how amazed I am at all the work you have done to make this happen. I am so so excited about it and absolutely love the idea of continent hopping! I have started my game on the MM6 continent, and seek particularly to travel to a...
- 12 Mar 2019, 21:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8478
- Views: 9175609
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]
Hi everyone! I discovered this mod about a week ago, and can I just say how amazed I am at all the work you have done to make this happen. I am so so excited about it and absolutely love the idea of continent hopping! I have started my game on the MM6 continent, and seek particularly to travel to an...