Search found 46 matches

by NotABroom
28 Jul 2023, 14:13
Forum: Might and Magic
Topic: How do YOU replay?
Replies: 3
Views: 2349

Re: How do YOU replay?

In the recent years I've tried to make slightly weird parties. The latest one is a group of 4 archers in MM6. Each one of them has different preferences, so I don't give everyone the same magic schools. A couple of years ago I did this with 4 druids, using almost exclusively earth magic (it's amazin...
by NotABroom
20 Oct 2021, 20:12
Forum: Might and Magic
Topic: Might and Magic 8: Modify monsters.txt
Replies: 11
Views: 7191

Re: Might and Magic 8: Modify monsters.txt

Has anyone experimented around with giving monsters the ability to summon other monsters? You can do whatever you wish with this, even let a peasant summon great wyrms. But there's one problem with his: these summoned monsters don't make any sounds. This includes light elementals, which worked just ...
by NotABroom
25 Sep 2021, 19:04
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.5.7 [Mar 4, 2022]
Replies: 366
Views: 270476

Re: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]

Hello, somewhere between fighting wasps in Alvar and then entering the dungeon with a thousand doors in Ironsand, I got a water breathing spell on my necromancer and vampire (not the rest of the party). The spell lasts for 279.429 days . I don't have any artifacts or fancy diving equipment. I have n...
by NotABroom
22 Sep 2021, 17:13
Forum: Might and Magic
Topic: The Merge Convergence Mod (MM8 section)
Replies: 37
Views: 21329

Re: The Merge Convergence (for the MM8 section)

Oh my god, I think I just found out what I'm going to be doing next weekend. This looks glorious!
by NotABroom
24 Mar 2021, 16:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Yeah, Sseth led me here as well and I thought I had installed it properly but several links on 1st page here aren't working as well as 1 at the github so I hadn't successfully downloaded the mod even though the game seemed to be working correctly. when I made my character I didn't get any options t...
by NotABroom
08 Jan 2021, 18:35
Forum: Might and Magic
Topic: Classic Might and Magic soundtracks on youtube
Replies: 2
Views: 3265

Re: Classic Might and Magic soundtracks on youtube

This is a bit random, but I wanted to share it and I didn't want to open a new thread for it. If you listen just 1 minute into this, you will probably hear the MM6 soundtrack. It's one of the dungeon soundtracks. https://www.youtube.com/watch?v=_eLU5W1vc8Y This video has 9 million views, so I guess ...
by NotABroom
03 Jan 2021, 18:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

When I'm trying to sell things in New Sorpigal, the merchants will give me only 1 gold for everything. No matter what my merchant skill is or what the item is. At the same time they'll charge 200+ gold for every item to identify, again, no matter what kind of item. Edit: Figured it out by myself alr...
by NotABroom
03 Jan 2021, 13:02
Forum: Might and Magic
Topic: Might and Magic 8: Modify monsters.txt
Replies: 11
Views: 7191

Re: Might and Magic 8: Modify monsters.txt

The guy asking that question was me. Somehow I never managed to log into that account again. I certainly didn't have the same issue with monsters.txt later on. Maybe it didn't work with my CD version of MM8, but then it worked with the GOG-version. Locate monsters.txt (it is in a different file in m...
by NotABroom
28 Nov 2020, 11:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

@raekuul Thanks that answer is helpful! This would be the last entry on every priority list on what to do about MM. But I think it would be a really cool touch, if liches were the only ones who would actually get stronger as they age. As an undead they obviously won't die and they'll probably just k...
by NotABroom
26 Nov 2020, 20:47
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I was thinking about making a little mod that changes monsters values drastically. I thought if it was possible to make the second and third continent still challenging even without bolstering monsters. And how many hp would the strongest creatures need in that case? 30.000? Or even more? I think t...
by NotABroom
26 Nov 2020, 19:08
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

At what point can you jump to the other continents? Do you need to have certain quests finished? I was thinking about making a little mod that changes monsters values drastically. I thought if it was possible to make the second and third continent still challenging even without bolstering monsters. ...
by NotABroom
24 Nov 2020, 18:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Uh, even different ages for different races will be not a two-byte transmitting (if you know what I mean). Having different modifiers will highly increase complexity. That aside, one (and it's not me-) may argue that dragons and vampires aren't subject of aging law as well. True, had only MM7 races...
by NotABroom
24 Nov 2020, 16:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

This would be the last entry on every priority list on what to do about MM. But I think it would be a really cool touch, if liches were the only ones who would actually get stronger as they age. As an undead they obviously won't die and they'll probably just keep on studying forbidden books about da...
by NotABroom
20 Nov 2020, 07:03
Forum: Might and Magic
Topic: MM7 Refilled for the Merge
Replies: 55
Views: 30206

Re: MM7 Map addon (Echoes of Echo)

Hey, I love your ideas. I am looking forward to hearing more about it! If you ask me, the goblins could do with a few trolls maybe. I say this as a Tolkien and Lord of the Rings lover ("They have a cave troll!") and therefore think they fit well together. Better no mountain troll, because ...
by NotABroom
19 Nov 2020, 07:09
Forum: Might and Magic
Topic: Little things that make the games way easier (MM6-8)
Replies: 6
Views: 4634

Little things that make the games way easier (MM6-8)

I started a new MM7 run and I created a relatively weak party, so that there's a bit of a challenge to the game. But there are still things that can really take away any challenge. I am talking about certain "day of the gods"-pillars in Emerald Isle, Erathia or Alvar. Use them and have fun...
by NotABroom
18 Nov 2020, 20:01
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 555
Views: 13080507

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

The Farie Ring doesn't seem to do anything. Description says "increases effect of air spells", but there is no bonus to my air magic. Don't know if this is an issue with the patch or the game itself.
by NotABroom
02 Sep 2020, 07:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Roxterat wrote:The Irony..

Image
I wonder if you will get the money if you just drown yourself. :D
by NotABroom
07 Jul 2020, 08:56
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

I love finding things like the only red leather armor in MM7. So, recolouring is very much useful! I like yours quite a lot!
by NotABroom
30 Jun 2020, 16:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8478
Views: 9180456

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Is it possible to change which music plays in a given dungeon? Could I have a unique music for every dungeon in the game if I wanted to?
by NotABroom
03 Apr 2020, 20:54
Forum: Might and Magic
Topic: Which graphics/artwork do you like the best? (MM6 - MM8)
Replies: 12
Views: 8025

Re: Which graphics/artwork do you like the best? (MM6 - MM8)

MM8 is pretty much the same style as MM7 when it comes to sprites. The games even share some sprites, like wyverns, behemoths, trolls (degraded to peasants in MM8) and elementals. 8 is a little better than 7, I prefer the dragons in 8 over the ones in 7 for example. MM6 has some really cool unique m...

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