Search found 7 matches
- 01 Apr 2022, 22:49
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Thank you! It feels so good to have real fans in control! Thanks to all the people who make the games better so long after their release!
- 01 Apr 2022, 20:01
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 15.02.2022]
Hey! I'll go in once again for another playthrough and I remember a thought I had in my previous runs: In late game with all the buffs, I remember that there is a cap in how fast a character can attack. And I think I kinda came to a conclusion that the thought Axes are not that good because they are...
- 07 Jul 2021, 03:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.07.2021]
Hey, so after ~2 years I started a new group... and while back then I knew "MM8 has light priest and lich" and started with MM8 classes. Now I did start in MM6, relying on the new systems, but the promotion to Lich seems to be not possible for my master wizard (mm6). I click on it but noth...
- 09 Jun 2018, 20:24
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
got it myself )
- 15 Apr 2018, 07:57
- Forum: Heroes VII
- Topic: Buglist 2.21
- Replies: 13
- Views: 22487
Re: Buglist 2.21
Hi first thank you for your effort! I installed the Community Patch 1.0 and started a random map but quickly realized the disturbing "interrupted" bug after casting firewall is still in. Meaning, after you cast Firewall on some enemy unit your own units will stop after moving 1 field with ...
- 16 Dec 2017, 11:08
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Awesome, thank you. So the journey continues
Another question: I feel like the Regeneration spell doesn't really heal as much as he should?! Could be just me but at body master with 10 points it heals for like 3-4 HP per tick that also seem to take longer than I remember.
Another question: I feel like the Regeneration spell doesn't really heal as much as he should?! Could be just me but at body master with 10 points it heals for like 3-4 HP per tick that also seem to take longer than I remember.
- 16 Dec 2017, 08:30
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8558
- Views: 9316813
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Awesome project, thank you! I've got stuck in Erathia after starting in Enroth. The main story hasn't progressed and I'm not supposed to be in Harmondale yet - no butler, Castle door closed, no Markham at his manson etc. I've also got some questions regarding classes: I realize MM6 didn't have grand...