Search found 11 matches
- 14 Feb 2021, 13:51
- Forum: Might and Magic
- Topic: MM6 skill emphasis mod (#74)
- Replies: 297
- Views: 82331
Re: MM6 skill emphasis mod
Hi - is this mod compatible with the MM Merge mod?
- 29 Sep 2020, 22:27
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]
Hi, in New Sorpigal I killed everything in the Abandonded temple, but I didn't find the spider queen heart anywhere. Is there a way to complete the quest (e.g. by giving myself the necessary item through an editor)? Thanks
- 19 Nov 2018, 20:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
If anybody else is intrigued by the Czech language and want to have a laugh at our expense, check this video on the Czech language. :D https://www.youtube.com/watch?v=B_VccIbKwFI Just make sure you don't end up with half of your face paralyzed. :D I'm trying to teach my gf Czech, she found the vide...
- 17 Nov 2018, 13:58
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Jo, jsem Čech (z Chotebore kdybys to náhodou znal) ale poslednich osm let jsem v US/UK. I've noticed the percentage adjustment on some items, but doesn't seem to be the case here. Also, couple smaller bugs - 1) the sandals you get from the mega-dragon (hermes, I think) seem to work, but the only way...
- 16 Nov 2018, 22:08
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Been playing for about to weeks without updating and I noticed a few bugs - 1) I'm not getting credit for the Master promotion (2nd monk) . - update: works in latest update 2) I got credit for the Vampires task on Light path without going to the Wine Cellar 3) when I put on the Sun Cloak it doesnt a...
- 08 Nov 2018, 22:45
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
I mentioned this a long while ago - yeah, the Awards tab still isn't working fully well, same goes for all the things you listed. I don't think Templayer added them to the tracker, as those were mentioned long before he appeared in the thread. Unfortunately going through 62 pages of a thread can be...
- 08 Nov 2018, 21:48
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
When I am at the "world-travelling-locations" (Pedelstal at Dragon Sand, Water Guild at Evenmorn, Stone Circle at Murmurwoods) instead of a message telling me to use Town Portal I get a message reading somethin like "Your Copy of Might and Magic ist invalid. Please activate it with a...
- 05 Nov 2018, 13:39
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Thats it for now. If I find anything more, I will edit this here. Just one question: Does anyone know, if it is possible to edit the skills of classes (which one they could learn and what level they can achieve) ? There was an editor for the not modded version of the game...but I can´t use it now, ...
- 04 Nov 2018, 16:32
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
2) That's how the enemies have always acted in MM6. Usually, they only come for you when you enter the room and sometimes sneak in corners to surprise you. Not that many surprise attacks in 7 and 8. I think it's nice that it's kept like that in this version. Thanks. It's been so long that I must ha...
- 04 Nov 2018, 02:41
- Forum: Might and Magic
- Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
- Replies: 8573
- Views: 9357483
Re: Might and Magic 6, 7, 8 merge based on mm8 engine.
Hi, what an amazing project. Haven't played the M&M games in at least 10 years but seeing this made me install them again and it's been it's amazing. Couple potential bugs that I've noticed - 1) in Blackshire I found only 4 statues in the chest but iirc there are 5 pedestals so I'm a bit stuck o...
- 04 Nov 2017, 14:39
- Forum: Might and Magic
- Topic: mmtools development
- Replies: 64
- Views: 91286
Re: mmtools development
Hi, I've felt like going back to playing some old games so I got the GoG version of the game and Im trying to get the higher resolution mod to work, but I've tried various combinations and it never seems to work. The furthest I got is opening the game in a window rather than full screen (is that sup...