Search found 66 matches
- 26 Mar 2024, 14:31
- Forum: Might and Magic
- Topic: MM3 patch for awards
- Replies: 0
- Views: 697
MM3 patch for awards
I have heard from others that there is a patch for might and magic III that lets your party get the two awards that don't show up in game when they should (pearls to pirate queen and greek brothers visited). I've looked for this for a while with no results. is it a real thing? If not, does anyone kn...
- 19 Dec 2023, 04:55
- Forum: Might and Magic
- Topic: Chests in MM6/7 not reloading
- Replies: 4
- Views: 1310
Chests in MM6/7 not reloading
I'm sure that most of the people here know that sometimes in 6/7 the chests will hold more treasure than can actually fit in them. The way to get around this is to open the chest again after cleaning it out. Well, I'm doing a playthrough of both games, and I realized it hasn't happened once. I've us...
- 02 Nov 2023, 05:26
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
This is driving me nuts, but in 7 is there a way to keep the full screen while using the original display and not the borderless one? I had it done at one point but now disabling it just makes it shrink to a small box. Also, I can't disable the wands sticking around after using all their charges in ...
- 20 Aug 2023, 19:47
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
If I wanted to start a new game in 6 with the clock set to 6AM rather than 9AM, how would I do that?
- 10 May 2022, 14:07
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
hello people :) were can i find docs on the hooks this mod adds?i wnata change the time of lvl training,it is possible isnt it? thnx edit : found it ,yay now training takes 0 time :P How were you able to do this? Hello, I Altered the training time per learning skills reduction function - it is in s...
- 10 May 2022, 01:37
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
- 06 Jan 2020, 20:49
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
How do you save the changes to the chests in mm8leveleditor?
- 02 Jan 2020, 01:52
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Silly question, but how do you save whatever changes you make in mm8leveleditor?
And how do you get that menu to appear when running the MMeditor? I can't get it to come up.
And how do you get that menu to appear when running the MMeditor? I can't get it to come up.
- 29 Dec 2019, 16:05
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Anyone have the Townportal switch script? If so, how do you get it to make the editor go to other places? I put in new parameters in the second part but they still take me to the original map places, just different ones. (I did change the map numbers.) Do you change the Qbits?
- 29 Dec 2019, 01:49
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Some of my old scripts no longer work (they all use a i = Game.Rand() % 6 looking like that, and the game says there's no variable like that). Is there something different to use?
I get the same message no matter which script I alter: the Rand function is "nil".
I get the same message no matter which script I alter: the Rand function is "nil".
- 24 Dec 2019, 21:01
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
With the MM8 editor, can you put random items from a specific group (like weapons) in a chest? What's the code for that? I only can find specific items and random items from a special item group.
- 19 Jun 2019, 22:37
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Would you use the same technique to modify the chance of random items on the floor?
- 19 Jun 2019, 15:03
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
I clicked on it and got an error message.
edit: got it to work this time
edit: got it to work this time
- 19 Jun 2019, 03:45
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
So you install java, run the game, and then press those keys?
- 18 Jun 2019, 19:54
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Do you put in in the folders along with mmextension? and how is it run?
- 18 Jun 2019, 15:01
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
I would still like to modify the contents of specific chests (I haven't found a code to modify for that) and get the game on Emerald Isle to regenerate like the rest of the island. If it is possible I would like to see if you could set a given treasure in any area as the only one on the ground (lik...
- 17 Jun 2019, 23:11
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
I would still like to modify the contents of specific chests (I haven't found a code to modify for that) and get the game on Emerald Isle to regenerate like the rest of the island. If it is possible I would like to see if you could set a given treasure in any area as the only one on the ground (like...
- 29 Jun 2017, 23:28
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I'm trying to modify the bookcases in 7 so there's a better chance to get scrolls from them, as well as random spell books rather than the given ones. I did this in the School of Sorcery, but it says that it's missing an end somewhere. edit: Got it to partially work, but this line doesn't give rando...
- 10 Apr 2017, 23:48
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
Can you set a map so only certain types of treasure appear, like just gold?
Where do you extract the level editor, and where do you extract the zip files on it? I can't get anything to work when I try to edit.
Where do you extract the level editor, and where do you extract the zip files on it? I can't get anything to work when I try to edit.
- 31 Mar 2017, 22:21
- Forum: Might and Magic
- Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
- Replies: 939
- Views: 560352
Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]
I had to reinstall MM6 and 7 and when I added the extension the data tables wouldn't appear. Edit: I mean the 2devents one, and the items, and texts.