Thats what came to my mind that its a GPU issue.
My native resolution is quite large: 2560x1440 (monitor 27)
Geforce GTX 960
Search found 22 matches
- 09 Apr 2018, 09:47
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 112344
- 07 Apr 2018, 13:44
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 112344
Re: Windows 10
Ive got the same W10 version as you have now. disabled all firewalls and antivirus and reinstalled ---> nothing switched to another firewall and antivirus ---> nothing ive tried all of t he combinations with compatibility ---> nothing has to be a equilibris things since heroes4 works perfectly and m...
- 15 Mar 2018, 11:37
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 112344
Re: Windows 10
Version 1709 OS build 16299.248
Win 10 PRO
Win 10 PRO
- 14 Mar 2018, 11:13
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 112344
Re: Windows 10
Funny though map editors work fine
- 14 Mar 2018, 11:12
- Forum: Equilibris
- Topic: Windows 10
- Replies: 116
- Views: 112344
Re: Windows 10
I cant get heroes h4mod.exe to launch on Windows 10 ://///
heroes4.exe works normally but the mod doesnt. Ive reinstalled it, tried 640 res, administrator, evvvery compatibility mode but nothing works.
Screen changes resolution but then crashes.
heroes4.exe works normally but the mod doesnt. Ive reinstalled it, tried 640 res, administrator, evvvery compatibility mode but nothing works.
Screen changes resolution but then crashes.
- 23 Aug 2012, 10:06
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
Re: Here I go again on my ... I mean "Here I reply agai
I wasn't thinking about creature bonuses man ... I was saying that the hero himself should get more speed and movement or morale and luck ... not the creatures. This way barbarians (and other heroes that develop the combat tree) will be made faster and will move further or they will have more moral...
- 22 Aug 2012, 08:12
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
Here's one question I want you guys to seriously consider. 100% magic resistance is sometimes too powerful and sometimes even useless so it should be removed because heroes do gain natural magic resistance with each level and there are wards and other spells, potions or abilities that give magic re...
- 21 Aug 2012, 11:44
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Well you can't really compare level 2 creatures the way that you put them to fight each other on the battlefield. Nomads and white tigers are great level 2 creatures and quite often used in battles.I actually think white tigers are the best level2 creatures and by far better than minotaurs. ( I thin...
- 20 Aug 2012, 19:06
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Not a bad idea about the picking up the classes but reality is that I think what we are able to do with the game is limited. We will stick to some new content and some balance issues that are on top of the list. Changing stats, numbers and variables is easy and I think we should stick to that. * her...
- 17 Aug 2012, 07:58
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Yeah exactly, speed is most often the key to victory :) Maybe balancing the creatures to same speeds would be a bit bland. In some cases it might help and be the easiest solution. I dont mind being slow if the army that im rocking with is very good... It should be that the more slower creatures are ...
- 16 Aug 2012, 13:03
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Most of the balance issues are to do with adventure map and combat speed. Speed is vital and slow units rarely get picked if there's a fast substitute. I will post you all a small lesson of how creatures are picked in multiplayer. Even though this is multiplayer, most of the players who play campaig...
- 08 Aug 2012, 11:15
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
creatures
Well you can't buy the expansion creatures so I dont think they need much tweaking.
Stacking would be a good idea if someone would buy vampires and make them stronger. Still it's too small bonus to only give -2 for each stack.
Nobody uses level 1 and very rarely level 2 so they dont count.
Stacking would be a good idea if someone would buy vampires and make them stronger. Still it's too small bonus to only give -2 for each stack.
Nobody uses level 1 and very rarely level 2 so they dont count.
- 06 Aug 2012, 07:14
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Only one with 4 is Bone Dragon. And one idea would be to take the undead ability and make it that it affects -3 or -4 and also affects heroes.
- 04 Aug 2012, 13:38
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
@ dalai: Alas they are not. But if we add them regeneration feature they will be a bit better and even comparable to blackies during map cleaning. great idea. I think something like this should be done to all of the creatures: Hydras: regeneration would be great bonus for clearing map. SOmething lik...
- 02 Aug 2012, 21:17
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
okay..
Well I dont want to sound disrespectful or a "know-all" guy but you really don't understand the game until you have experience online. It's like playing football. You'll never get good playing against the kindergarden team. The fact is that the changes that are made, the ones you read in e...
- 02 Aug 2012, 05:57
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
I'd love to play against you on a map of your choosing just to make a point unknown.
- 01 Aug 2012, 10:17
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
Yeah sorry about that, got overly exited
- 30 Jul 2012, 21:19
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
balance
When you have two buildings you can choose from, one being superior makes the creatures from the other dwelling rare and irrelevant. Same with spells, if there are mostly useless spells, the number of spells actually used in the game goes down, leaving less variety. Actually last time when I was ta...
- 30 Jul 2012, 15:08
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
@ unknown
Im not sure where you've been playing the game but of the 300+ games I've played online I've never ever bought a scout hero with stealth. I've never bought a lord hero exept in very long games where there are free xp shrines to take. As of seamanship let it be its fine as it is. Barb doesn't have pr...
- 27 Jul 2012, 10:39
- Forum: Equilibris
- Topic: Balance improvement ideas
- Replies: 65
- Views: 45174
Balance improvement ideas
Mod note: I created a separate topic from this discussion in "Economy" topic. So that you understand all the following "offtopic!" references. Dalai. Hello warriors! First of all I'd like to point out a thing that I've seen a lot around the forums. There are two clearly differen...