Great job guys on completion and it's nice to see it's finally out for all to enjoy.
I did help mainly on the first 2 campaigns and max and yurian pretty much carried the third themselves
with all the testers ect.
Overall a great project that i am proud to have been a part off.
maygwan
Search found 193 matches
- 17 Feb 2017, 06:58
- Forum: Heroes I-IV
- Topic: Masters of Sighisoara - a whole new continent!
- Replies: 663
- Views: 409226
- 13 May 2016, 18:09
- Forum: Heroes I-IV
- Topic: Masters of Sighisoara - a whole new continent!
- Replies: 663
- Views: 409226
Re: Masters of Sighisoara - a whole new continent!
Glad to see you guys are still working hard on this amazing project. I do have some spare time over these coming months so if you need any help just give me a shout and i will see what i can do..
Great job has always!!!
Great job has always!!!
- 30 Oct 2011, 09:25
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
- 26 Oct 2011, 16:38
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
You must of dloaded the first version i put up, i did change it quite quickly. Basically i noticed that henry morgan cheated and somehow water walked through mountains and got stuck in the devil area. I changed it quickly but i guess you dloaded the very first version before i had chance. Henry morg...
- 25 Oct 2011, 07:18
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Hi Banedon glad you are enjoying it robin hood and napoleon are pretty tough battles. You get tome of earth after robin so you will get resurection and t. portal then. I too used champions for the heavy hitting and my archers and monks to take out large stacks. Gold is kinda scarce early on but buil...
- 21 Oct 2011, 07:53
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
I can't beat mutare, lol. His high morale is just killing. I'm doing how Banedon told, but every time his azures kills both my archangels, because of high morale he gets another turn.. And it's happening every time. I already played 8 times, and every time he gets another turn. Eh.. :/ Didnt you sk...
- 19 Oct 2011, 01:14
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
- 19 Oct 2011, 01:08
- Forum: Screenshots
- Topic: Attractive Sirens
- Replies: 25
- Views: 10248
Attractive Sirens
The system as been the same forever on ch they promote new maps and all maps that are old go in archives like it as always been. Valery as already mentioned your problem barely anyone plays homm4 it was the worst of all the homms. If you had made an homm3 or 5 campaign lots of folk would of dloaded ...
- 17 Oct 2011, 17:18
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Sorry to hear the map bored you banedon did you move past the initial start and try and take some of the castles and ramparts the map gets interesting. I guess its preference though i understand about the dendroids and so on and i tried to keep these stacks to a minimum on the map. Its difficult to ...
- 17 Oct 2011, 12:27
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Lode i have fixed the issue with walking past mutare you cant in the fixed version but you can in this test version. Also some spells you get later clone and town portal you get after beating robin hood and some of the first castles will later get buildings. It adds to the difficulty of the map by n...
- 17 Oct 2011, 09:30
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Okey, started again with 200% difficulty. I don't know, i always thought that at 130% AI plays at his best. But, you live you learn. :) I only ever play maps at 200% as its the only way to score close to 500pts on maps otherwise its down in the 200-300pts stage. but yeah in future i will test my ma...
- 17 Oct 2011, 09:22
- Forum: Screenshots
- Topic: Attractive Sirens
- Replies: 25
- Views: 10248
Attractive Sirens
Also Duzeom you dont have to go on at me about campaigns i worked on MOS with yurian and heroofpunk for a year and also worked on the 2nd installment which is out soon so i know all about hard work,time and effort. Just because you see a lot of maps of mine on the front page doesnt mean i dont spend...
- 17 Oct 2011, 09:14
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Lower difficulties change a lot how AI will play, split troops and move around. Maybe you should include a message on first day and warn the player to choose the difficulty used for testing, to avoid problems later. Already did valery thanx i added to play map at 200% dificulty into readme and editor
- 17 Oct 2011, 08:58
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
Ya i never even thought that some might play maps at 100% or 130 ect which can always change the way the ai plays. simple things you miss i guess. Making maps like this one are hard they take a lot of testing and the ai sometimes cheats so it kinda messes things up. I have spent a lot of time testin...
- 17 Oct 2011, 08:53
- Forum: Screenshots
- Topic: Attractive Sirens
- Replies: 25
- Views: 10248
Attractive Sirens
Try undead apocalypse, a wizards tale and hell vs heaven they are solo maps very challenging ect. This is legion maps arnt the only maps i make.
- 17 Oct 2011, 08:43
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
For unknown reasons, none of his sprites die when he takes the town first. It's AI, you know... Thanx valery ive changed it as it looks like it could be random i dont know but on my tests and i tested it quite a lot he lost sprites but i just re tested and he didnt very strange. Ive fixed it by dro...
- 17 Oct 2011, 08:36
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
ok wierd when i tested when he first took rampart he had 70 sprites but lost some in the 1 turret so when i attacked he died on moat. ive changed that so he now starts with 45 sprites. thanx for the advice there this is why it gets tested i guess as outcomes are not always the same. While you guys a...
- 17 Oct 2011, 08:18
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
When i tested the map and didnt dig an hole mutare came across and attacked me. That was tested so not sure how it came over when you played vallery. Also mr sprite as expert tactics and always goes first so he will always move his sprites on to moat and die. This happens before the turret shoots yo...
- 17 Oct 2011, 07:27
- Forum: Screenshots
- Topic: Attractive Sirens
- Replies: 25
- Views: 10248
Attractive Sirens
Duzeom_ at 2011-10-17 03:17 wrote: Truth is I made a 9-map campaign which took me 2 years to complete and I have much less download than your maps. Conlusion? Make maps in one week without story and with complete lack of good taste. Of course everybody have choice, yet I am dissapointed with players...
- 17 Oct 2011, 07:07
- Forum: Heroes I-IV
- Topic: MAP TESTERS NEEDED for my latest solo map
- Replies: 36
- Views: 19826
What you have to do is take castle then run back behind the border. dont build a castle. Let mr sprite take back the castle and attack him while he is in the castle and see what happens. When i say take castle i mean let mr sprite take it first then you can take it with ease. then leave it go behind...