Search found 13 matches
- 19 Sep 2010, 21:02
- Forum: Mapmaking Guild
- Topic: Map Corruption Help (H5 ToE)
- Replies: 1
- Views: 2949
Map Corruption Help (H5 ToE)
I have been working on a H5 ToE map but recently when I loaded it, it became corrupted. All of the objects are missing and the script is gone. The terrain and map properties are still there. When I look at the map files I can see the script, custom objects, etc. The last thing I was working on befor...
- 14 Dec 2009, 02:49
- Forum: Mapmaking Guild
- Topic: Editor tips for H5
- Replies: 30
- Views: 81764
creating a PWL
Regarding the creation of a PWL: how exactly do I "rename the zip back to h5m file"? Don't I need to convert the file type somehow?
- 24 Oct 2009, 00:50
- Forum: Mapmaking Guild
- Topic: console in TotE - troubleshooting
- Replies: 9
- Views: 6481
- 23 Oct 2009, 19:32
- Forum: Mapmaking Guild
- Topic: console in TotE - troubleshooting
- Replies: 9
- Views: 6481
- 15 Oct 2009, 19:55
- Forum: Mapmaking Guild
- Topic: [Tote] SetObjectPosition and ships
- Replies: 6
- Views: 3935
- 13 Oct 2009, 23:48
- Forum: Mapmaking Guild
- Topic: [Tote] SetObjectPosition and ships
- Replies: 6
- Views: 3935
- 10 Oct 2009, 01:17
- Forum: Mapmaking Guild
- Topic: console in TotE - troubleshooting
- Replies: 9
- Views: 6481
missing profiles
The player profiles are missing from my profile folder. There is only a 'default profile' which contains the input cfg file but changing this does not enable the console because I am using a different profile. I've tried creating new profiles but new folders do not appear. Any idea why this happens ...
- 23 Jul 2008, 19:32
- Forum: Mapmaking Guild
- Topic: TOE - help with complex messages
- Replies: 3
- Views: 2418
TOE - help with complex messages
When I create a complex message the variable does not appear in the message. I followed the scripting guide using a command such as: MessageBox( { "message.txt"; variable=5 } ); where message.txt looks like: The number is <variable>. but all that appears is: The number is . What am I doing...
- 09 Jul 2008, 20:39
- Forum: Mapmaking Guild
- Topic: TOE - renaming objects
- Replies: 4
- Views: 2481
TOE - renaming objects
I am trying to change the name and description of an artifact in the editor. I went into the artifact shared properties, went under messagesFileRef, selected New, typed in the new name, and saved it. When I test the map, the original name is still there. How do I change the name and description? Doe...
- 10 Jun 2008, 10:58
- Forum: Mapmaking Guild
- Topic: TOE - combat scripts
- Replies: 8
- Views: 4295
TOE - combat scripts
How do you use combat scripts for a combat between 2 heroes? I want to have a script to summon creatures into the battle. I have done this for a neutral stack by putting the SUMMON command in the script for the creature. However, I don't see where to put this script for a hero/hero combat. Any advice?
- 27 Mar 2008, 18:29
- Forum: Mapmaking Guild
- Topic: H5 TOE - script to remove skills?
- Replies: 1
- Views: 2473
H5 TOE - script to remove skills?
I was curious if there was a way to remove certain skills from a hero using a script. This could also work by banning the skills from being learned in the first place. Any good way to do this?
- 20 Dec 2007, 00:49
- Forum: Mapmaking Guild
- Topic: console in TotE - troubleshooting
- Replies: 9
- Views: 6481
console in TotE - troubleshooting
Anyone else having problems using the console in TOE? I've inserted
setvar dev_console_password = schwinge-des-todes
in all autoexec.cfg files and
bind show_console '`'
in all input.cfg files including the TOE files. What could be the problem?
Thanks.
setvar dev_console_password = schwinge-des-todes
in all autoexec.cfg files and
bind show_console '`'
in all input.cfg files including the TOE files. What could be the problem?
Thanks.
- 11 Sep 2007, 04:12
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 241897
Razing Objects
I am having trouble with the raze object command. I ran the script and the object disappeared before I triggered it and no "razed" object appeared. When I went back into the map editor, the object was gone but remained on the object list. I am trying to change a Mystical Garden into the 2x...