The German Ubi site has publicized the fourth faction of Might & Magic: Heroes VI, and as many fans were expecting, it's the Stronghold. Among the creatures of the fort are Orcs, Goblins, Cyclops and a few other legendary creatures.
My German is a but rusty, but there are creature descriptions of three of the faction's core units:
The Orc Warrior is described as a typical melee fighter, lightly protected, but well-armed. The shield may work as an extra defence against ranged attacks.
The Harpies were originally servants of the wizards, winning their independence and joining the Stronghold later on. I loved the "strike-and-return" ability in Heroes IV - this winged creature also seems very light on its feet, so perhaps we could hope for something of the same here?
The Goblin seems like a flimsy, fragile unit, but they are quick, and obviously ranged (see the boomerang?). The description also speaks of some kind of "trap" ability - though I might be getting that translation wrong.
I love these things. Glad to see Stronghold back in good old form. What do you think?