- The artificial intelligence has been improved by Arkane Studios.
- All multipler classes have been redesigned from scratches, based on the feedback of PC players.
- The game will provide more visual feedback when fighting bosses, so that you know when your attacks hit.
- The new interface includes an auto-lock and a "quick belt" controlled with the D-Pad.
- The game has a new introduction level and new sub-quests built from deleted scenes of the PC version.
I get the feeling that an easy game (at the default level at least) will get even easier. Dark Messiah: Elements is currently in alpha, and currently scheduled for an early September release.