Elemental Mod for MM7... 23.02, 21:42 by Lone_Wolf (216 replies) in Might and Magic Green potions work, even with low alchemy skill (just need more potions) .
I went back to leaving emerald...
Might and Magic 6,... 23.02, 10:15 by DaveHer (198 replies) in Might and Magic Hmmm, is there a way to play Merge Redone but without the item sprites changed?
I love the other changes,...
Keep putting points... 21.02, 13:32 by raekuul (2 replies) in Might and Magic There really isn't a point when you stop putting points in your focused skills, just a few points where...
A Small 2D Project... 20.02, 16:55 by Rozwaal (1 reply) in Might and Magic Maybe Someone Will Like This!
Hi everyone!
I’ve been wanting to dive into Unreal Engine 5 for a while,...
Heroes of Might &... 20.02, 07:21 by Pol (104 replies) in News **Skirmish Hero Spotlight: Introducing Groo, an unsuspecting hero who conquered so many hearts and minds...
Missing HoMM2 maps 20.02, 05:13 by Wadmooddeer (3 replies) in Heroes I-IV Some of the earliest community HOMM 2 maps were included in the lesser known Desecrated Lands add-on...
If you felt like the Dark Messiah demo was too short for the time you spent downloading it, there are ways to get more bang for your gigabyte (and a half):
GamersHell distributes a save game that allows you to keep playing where the demo normally ends and fight the Cyclop. Simply download the 150 KB file, put it in your SAVE directory, and change your shortcut as described on the page. Watch the E3 Gameplay movie if you need help to defeat the huge beast.
GobanzoMon created a small sandbox-style map. Levers on the walls allow you to spawn various objects and creatures and try all the weapons available in the demo. There is no decoration to speak of, but the lack of scenery will give you a smoother framerate if you are using a computer that's close to the minimum requirements. For fun, try spawning multiple monsters for a quick Last Man Standing match, or find new ways to make fun of Phenrig.
The Getting the most out of your demo thread on the official forum goes over various customization features, including a way to unlock all spells and abilities and remove lag.
Once you have played the demo for a while, head to the Disciples of Sareth site and post a review and a drawing: you might win a spot in the game credits. But hurry as there are only two days left.
Elemental Mod for MM7... 23.02, 21:42 by Lone_Wolf (216 replies) in Might and Magic Green potions work, even with low alchemy skill (just need more potions) .
I went back to leaving emerald...
Might and Magic 6,... 23.02, 10:15 by DaveHer (198 replies) in Might and Magic Hmmm, is there a way to play Merge Redone but without the item sprites changed?
I love the other changes,...
Keep putting points... 21.02, 13:32 by raekuul (2 replies) in Might and Magic There really isn't a point when you stop putting points in your focused skills, just a few points where...
A Small 2D Project... 20.02, 16:55 by Rozwaal (1 reply) in Might and Magic Maybe Someone Will Like This!
Hi everyone!
I’ve been wanting to dive into Unreal Engine 5 for a while,...
Heroes of Might &... 20.02, 07:21 by Pol (104 replies) in News **Skirmish Hero Spotlight: Introducing Groo, an unsuspecting hero who conquered so many hearts and minds...
Missing HoMM2 maps 20.02, 05:13 by Wadmooddeer (3 replies) in Heroes I-IV Some of the earliest community HOMM 2 maps were included in the lesser known Desecrated Lands add-on...