Might and Magic 6,... 55 minutes ago by Ekomzfk (8564 replies) in Might and Magic Can anyone help me fix the way chests work? It seems like I can't see all of their contents, and when...
Elemental Mod for MM7... Today, 00:34 by Lone_Wolf (205 replies) in Might and Magic I just got the fairie ring and noticed it no longer is 'of air magic' but the much weaker 'of air affinity'...
MM6-7-8 internal data... 11.02, 03:33 by nixin (5 replies) in Might and Magic The game data in Morrowind is primarily stored in .ESM and .ESP files.
.ESM files contain the core game...
[MM6][MM7] CombatStats... 10.02, 11:23 by torkvato (4 replies) in Might and Magic Mod updated to fully support MM6. Lots of new features added, including GM identification for MM6, training...
MM7: Is there a way... 10.02, 04:14 by Tomsod (3 replies) in Might and Magic For modifying maps you need MMExtension with MMEditor. In particular, height and texture indices of...
Aurelain has made improvements; the Wheel is now up to version 1.0. Many changes have been put into effect, the most major of which include class-specific skills and a skill counter. The appearance of the skill description has also been altered, the description delay is history, and several skills have been modified.
Minor changes include an enlargement of the selected skill, name/text changes and an adaption to the newly discovered bugs.
Might and Magic 6,... 55 minutes ago by Ekomzfk (8564 replies) in Might and Magic Can anyone help me fix the way chests work? It seems like I can't see all of their contents, and when...
Elemental Mod for MM7... Today, 00:34 by Lone_Wolf (205 replies) in Might and Magic I just got the fairie ring and noticed it no longer is 'of air magic' but the much weaker 'of air affinity'...
MM6-7-8 internal data... 11.02, 03:33 by nixin (5 replies) in Might and Magic The game data in Morrowind is primarily stored in .ESM and .ESP files.
.ESM files contain the core game...
[MM6][MM7] CombatStats... 10.02, 11:23 by torkvato (4 replies) in Might and Magic Mod updated to fully support MM6. Lots of new features added, including GM identification for MM6, training...
MM7: Is there a way... 10.02, 04:14 by Tomsod (3 replies) in Might and Magic For modifying maps you need MMExtension with MMEditor. In particular, height and texture indices of...