Unread postby jeff » 04 Jun 2006, 15:03
Well it sounds like a lot of I don't cares are being fixed, I for one do not play multiplayer and could care less, but I feel for those of you who do and hope they fix that soon. We need your money to keep the might and magic universe running.
Combined artifacts, nice yet another move to the H3 universe, well why not add carvans or something useful along those lines. Oh sorry didn't mean to mention one of the HIV improvements.
How about adding letting heroes travel together or let scout armies roam without a hero?
A detailed game manual to be finished soon, are you kidding me you release a game with a manual that stinks and think a later release makes it ok. Did I miss something, was there a quarterly report due to the UBI investors that needed its bottom line boosted. All I can say is it had better had a creature chart and dwelling build tree in it.
Hopefully Angelspit is right and the editor will be released in June or July as Fabrice had mentioned. It would be nice if Nival would release a bit about that editor's capabilities, so those can be tweaked by something they haven’t ask for yet fan input, or are they going to release it, wait for the fan furor over how bad it is and then try and fix it over the next 6-8 months, but oh by the way we will release a few more unimaginative maps while you're waiting. HodgePodge is right cheat codes are a must for the mapmaker, so they can test their maps before releasing them, and really there is no good explanation for disabling them.
RMG will be nice to use as a starting map for editing assuming the editor will be able to do that, but those game are frequently unplayable but a good starting point I just hope ZVS is still around to tweak it and the editor. Some of the H-IV picture maps looked good and it would be nice to be able to do the same thing with H-V (dreaming).
Edited on Sun, Jun 04 2006, 09:07 by jeff
Mala Ipsa Nova