MM7Rev4mod A Radical Redone

The role-playing games (I-X) that started it all and the various spin-offs (including Dark Messiah).
Tomsod
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Re: MM7Rev4mod A Radical Redone

Unread postby Tomsod » 03 Nov 2024, 16:24

Lone_Wolf wrote: 02 Nov 2024, 15:08 Thief promotion requires taking out strong melee opponents in a small room. Usually I can get that at low level by using invisibility & the gatemaster NPC.
But that npc is not available for hire in this mod (and uses town portal which doesn't work anyway until after the 2nd mage promotion) .
FWIW Town Portal should still teleport to Nighon (and Celeste/Pit if you've progressed the story) even before you "unlock" it (unless DaveHer fixed that). But casting from a scroll will fail with enemies nearby.
Lone_Wolf wrote: 02 Nov 2024, 15:08 In vanilla rescuing the dwarves started a timer which triggered the human/elf war & several tough quest approx 4 months later.
Those quests had a strict time limit.
I don't believe the judge death really blocked anything even in vanilla, IIRC you can still complete human-elf war quests after choosing a new judge. There's one month limit on these quests after taking them, but you don't have to talk to royals right away. In fact I, for one, usually aim to rescue dwarves as soon as possible because there's a mandatory four month wait from there to the second half of the storyline, and I try to spend it productively.

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DaveHer
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Re: MM7Rev4mod A Radical Redone

Unread postby DaveHer » 03 Nov 2024, 17:57

Sorry about the strong monsters. They were made stronger by Big Daddy Jim. You are not supposed to go there until you beef up your group.
David

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Lone_Wolf
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Re: MM7Rev4mod A Radical Redone

Unread postby Lone_Wolf » 03 Nov 2024, 23:41

For now I'll stick to KTCS (Barbarian Thief Acolyte Mage ) and get to know this mod better as I do like the changes (except the free bows of carnage).

Might even delay promotion quests after completing courier quests (or atleast not turn them in) to see how strong a pre-first-promotion party can become with good gear.
(found heartbreaker & moon strike in B, so have the 2 strongest artifacts already).

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DaveHer
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Re: MM7Rev4mod A Radical Redone

Unread postby DaveHer » Yesterday, 02:44

Lone_Wolf wrote: 03 Nov 2024, 23:41 For now I'll stick to KTCS (Barbarian Thief Acolyte Mage ) and get to know this mod better as I do like the changes (except the free bows of carnage).

Might even delay promotion quests after completing courier quests (or atleast not turn them in) to see how strong a pre-first-promotion party can become with good gear.
(found heartbreaker & moon strike in B, so have the 2 strongest artifacts already).
That is the way to do it. Keep developing your group. Complete all the quests I added to the game. They increase your experience Points.
David


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