It's not a bug, it's a feature Seriously, look in Grayface's patch notes (also you'll find a way to disable it). I find it a great QOL feature.Rune_Caster wrote: ↑25 Aug 2022, 10:44
I've noticed if you hold down the right mouse key in the menu, it shows everything that is unidentified. I had an issue with entering turn based mode when pressing enter - it would often count the enter key pressed twice - update to 2.57 fixed this but then I noticed this slight graphical bug.
GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Unfinished mod by me: MM7 Rev4 mod, MMMerge version.
- Rune_Caster
- Demon
- Posts: 304
- Joined: 02 May 2010
- Location: Attacking you behind a wall (Texas)
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Could you get stuck here before if you move between the shop sign and the two poles? (in-between them) I exited the shop and went to the left and this happened.
It won't let you move past it or back out...
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
In the Star Island temple in Blackshire, my characters are getting hit time and time again with a paralysis spell from a distance. This never used to happen with my Sold Out version. I only had to fear gorgons turning my characters to stone, and then, only close up. I'm wondering if Grayface's patch has anything to do with it. If so, is there a way to change back to the original?
"It is good to have an end to journey towards, but it is the journey that matters in the end"
(Ursula K Le Guin)
(Ursula K Le Guin)
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
https://grayface.github.io/mm/MM6PatchReadMe/Erisian wrote: ↑04 Oct 2022, 20:54 In the Star Island temple in Blackshire, my characters are getting hit time and time again with a paralysis spell from a distance. This never used to happen with my Sold Out version. I only had to fear gorgons turning my characters to stone, and then, only close up. I'm wondering if Grayface's patch has anything to do with it. If so, is there a way to change back to the original?
The changelog lists this:
[-] Paralyze spell didn't do anything when cast by monsters. Add FixParalyze=0 to INI to disable this fix.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Thank you.Anubis wrote: ↑06 Oct 2022, 04:45https://grayface.github.io/mm/MM6PatchReadMe/Erisian wrote: ↑04 Oct 2022, 20:54 In the Star Island temple in Blackshire, my characters are getting hit time and time again with a paralysis spell from a distance. This never used to happen with my Sold Out version. I only had to fear gorgons turning my characters to stone, and then, only close up. I'm wondering if Grayface's patch has anything to do with it. If so, is there a way to change back to the original?
The changelog lists this:
[-] Paralyze spell didn't do anything when cast by monsters. Add FixParalyze=0 to INI to disable this fix.
"It is good to have an end to journey towards, but it is the journey that matters in the end"
(Ursula K Le Guin)
(Ursula K Le Guin)
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
I did some testing with Scout NPC (Adds +6 Perception) and Psychic NPC (Adds +5 perception)
Are those NPCs bugged? Even if they're in my party, they don't affect my perception skill in regards to opening doors in the Superior Temple of Baa or being able to pick up crystals.
Are those NPCs bugged? Even if they're in my party, they don't affect my perception skill in regards to opening doors in the Superior Temple of Baa or being able to pick up crystals.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
In Snergle's Iron Mines (Darkmoor location), when you rescue the dwarf from one of the cells and he gives you the key to Snergle's Chambers, the screen is very glitchy.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
In Snergle's Iron Mines (Darkmoor location), when you rescue the dwarf from one of the cells and he gives you the key to Snergle's Chambers, the screen is very glitchy.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
That looks like a screen buffer issue; I've seen that before in other games that use directx.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
So it's something on my end? How would I fix it then?
Also, another very minor bug:
Right-clicking the mini-map while in the Monolith dungeon -- it says I'm in Silver Helm Stronghold:
Also, another very minor bug:
Right-clicking the mini-map while in the Monolith dungeon -- it says I'm in Silver Helm Stronghold:
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
I've done intense research on unused M&M6 features. There are three things, that seem to be bugged in the game:
1. Chests backgrounds seems to be swapped in some cases
2. Taverns in Eastern Bootleg Bay Island and Northern Eel Infested Waters Isle are run by a pirate, however their signs in front of taverns are swapped - the first is using Goblin's tavern sign, second is using rich tavern sign. Moreover Goblins in Bootleg Bay city and Southern Eel Infested Waters Isle also run taverns, but don't use corresponding Goblin signboards.
3. "Disease" condition uses "poisoned" portraits
Here you can find unused graphics that I've mentioned:
https://tcrf.net/Might_and_Magic_VI:_Th ... d_Graphics
1. Chests backgrounds seems to be swapped in some cases
2. Taverns in Eastern Bootleg Bay Island and Northern Eel Infested Waters Isle are run by a pirate, however their signs in front of taverns are swapped - the first is using Goblin's tavern sign, second is using rich tavern sign. Moreover Goblins in Bootleg Bay city and Southern Eel Infested Waters Isle also run taverns, but don't use corresponding Goblin signboards.
3. "Disease" condition uses "poisoned" portraits
Here you can find unused graphics that I've mentioned:
https://tcrf.net/Might_and_Magic_VI:_Th ... d_Graphics
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Code: Select all
Time: 2023-07-16 6:12:16 PM (17.07.2023 00:12:16 UTC)
Windows Version 6.2
Exception EDivByZero in module MM6.exe at 0001AA6A.
Division by zero.
Function Calls:
0041AA6A | D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 1AA6A
004114F0 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 114F0
00410864 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 10864
0161FBB6 ? D:\Steam\steamapps\common\Might & Magic VI\ExeMods\MMExtension.dll + 3FBB6
0046BACA ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 6BACA
018B0417 ? D:\Steam\steamapps\common\Might & Magic VI\MM6patch.dll + 30417
018B042E ? D:\Steam\steamapps\common\Might & Magic VI\MM6patch.dll + 3042E
00490BB0 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 90BB0
004AE29C ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + AE29C
004354C0 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 354C0
004352F0 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 352F0
004541E5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 541E5
00453699 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 53699
004AFED5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + AFED5
75D800C7 ? C:\WINDOWS\System32\KERNEL32.DLL + 200C7
77B17B1C ? C:\WINDOWS\SYSTEM32\ntdll.dll + 67B1C
77B17AE9 ? C:\WINDOWS\SYSTEM32\ntdll.dll + 67AE9
Registers:
EAX = FFFFFF9C
EBX = 0090BB6C
ECX = 00000000
EDX = FFFFFFFF
ESI = FFFFFFFF
EDI = 0055CE23
EBP = 0019FC98
ESP = 0019FC20
Stack Trace:
0019FC20: 00000000
0019FC24: 00000001
0019FC28: 00000000
0019FC2C: 00000000
0019FC30: 000005A0
0019FC34: 000001E0
0019FC38: 0000042A
0019FC3C: 0019FC70
0019FC40: 7FC00018
0019FC44: 7FCA0010
0019FC48: 00000046
0019FC4C: 00000000
0019FC50: 00010000
0019FC54: 000005A0
0019FC58: 00000000
0019FC5C: 00000800
0019FC60: 00000280
0019FC64: 00000000
0019FC68: 00000000
0019FC6C: 0000027F
0019FC70: 000001DF
0019FC74: 004114F5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 114F5
0019FC78: 00000000
0019FC7C: 00000000
0019FC80: 00000001
0019FC84: 00000001
0019FC88: 005E0000
0019FC8C: 0000001A
0019FC90: 000000FF
0019FC94: 00000163
0019FC98: 00000026 | Last EBP
0019FC9C: 0000003C
0019FCA0: 00000190
0019FCA4: 000000A2
0019FCA8: 000001B5
0019FCAC: 000000DD
0019FCB0: 0000002E
0019FCB4: 00000002
0019FCB8: 007F0043
0019FCBC: 00000034
0019FCC0: 00000036
0019FCC4: 00000000
0019FCC8: 00000001
0019FCCC: 00000001
0019FCD0: 00000000
0019FCD4: 00010063
0019FCD8: 75E10948
0019FCDC: F54B4CDC
0019FCE0: 00000000
0019FCE4: FFFFFFFF
0019FCE8: 00000001
0019FCEC: 00410869 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 10869
0019FCF0: 7FC00018
0019FCF4: 00000001
0019FCF8: 004D5184
0019FCFC: 0161FBBB ? D:\Steam\steamapps\common\Might & Magic VI\ExeMods\MMExtension.dll + 3FBBB
0019FD00: 0000001B
0019FD04: 000071E6
0019FD08: 0019FDB4
0019FD0C: 0046BACF ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 6BACF
0019FD10: 10000000
0019FD14: 039219CC
0019FD18: 0DB23D18
0019FD1C: 3FEF6A43
0019FD20: 019C5C9C
0019FD24: 018B041C ? D:\Steam\steamapps\common\Might & Magic VI\MM6patch.dll + 3041C
0019FD28: 00000000
0019FD2C: 40000000
0019FD30: F5C28F5C
0019FD34: 00001914
0019FD38: 00000000
0019FD3C: 018B0433 ? D:\Steam\steamapps\common\Might & Magic VI\MM6patch.dll + 30433
0019FD40: BC5E5000
0019FD44: 82621AA7
0019FD48: 00003FFF
0019FD4C: 00010000
0019FD50: 00001914
0019FD54: 000A3546
0019FD58: 00490BB5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 90BB5
0019FD5C: 36303328
0019FD60: 03B80542
0019FD64: 019C5C9C
0019FD68: 0000000A
0019FD6C: 00000000
0019FD70: 00000000
0019FD74: 00000000
0019FD78: 00000007
0019FD7C: FFFB1045
0019FD80: 00000000
0019FD84: 00000000
0019FD88: 00000003
0019FD8C: 00000000
0019FD90: 103E0092
0019FD94: 00000006
0019FD98: FFFFFFFD
0019FD9C: 00000003
0019FDA0: 0019FD5D
0019FDA4: 00000048
0019FDA8: 0019FDE0
0019FDAC: 004AE2A1 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + AE2A1
0019FDB0: 0019FDC0
0019FDB4: 004BD20C
0019FDB8: 004CB6D0
0019FDBC: 00000000
0019FDC0: 00000001
0019FDC4: 00000001
0019FDC8: 00000000
0019FDCC: 7FC00018
0019FDD0: 03BBC380
0019FDD4: 0061EE3C
0019FDD8: 004354C5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 354C5
0019FDDC: FFFFFFFF
0019FDE0: 00000000
0019FDE4: 00000000
0019FDE8: 00000001
0019FDEC: 7FC00018
0019FDF0: 7FCA0010
0019FDF4: 00000032
0019FDF8: 000001D3
0019FDFC: 00010000
0019FE00: 03BBC380
0019FE04: 00000000
0019FE08: 00000000
0019FE0C: 00000280
0019FE10: 00000000
0019FE14: 00000000
0019FE18: 0000027F
0019FE1C: 000001DF
0019FE20: 004352F5 ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 352F5
0019FE24: 0019FE62
0019FE28: 7714FFF0
0019FE2C: 00000001
0019FE30: 004541EA ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 541EA
0019FE34: 00000008
0019FE38: 00CF3A4D
0019FE3C: 00010000
0019FE40: 00000000
0019FE44: 00000000
0019FE48: 0000005D
0019FE4C: 0000005E
0019FE50: 0000005F
0019FE54: 00000060
0019FE58: 006D646F
0019FE5C: 75746533
0019FE60: 0000006F
0019FE64: 00000064
0019FE68: 00000065
0019FE6C: 00000066
0019FE70: 00000067
0019FE74: 00000068
0019FE78: 00000069
0019FE7C: 0000006A
0019FE80: 0000006B
0019FE84: 0000006C
0019FE88: 0000006D
0019FE8C: 0000006E
0019FE90: 0000006F
0019FE94: 0001085C
0019FE98: 00000200
0019FE9C: 00000002
0019FEA0: 04210304
0019FEA4: 112A84A4
0019FEA8: 00000444
0019FEAC: 00000421
0019FEB0: 0045369E ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + 5369E
0019FEB4: 004B8DDF
0019FEB8: 0019FF70
0019FEBC: 00000000
0019FEC0: 00257000
0019FEC4: 00000000
0019FEC8: 00000000
0019FECC: 00000000
0019FED0: 00000000
0019FED4: 00257000
0019FED8: 00000000
0019FEDC: 00000000
0019FEE0: 00000000
0019FEE4: 00000000
0019FEE8: 004AFEDA ? D:\Steam\steamapps\common\Might & Magic VI\MM6.exe + AFEDA
0019FEEC: 00400000
0019FEF0: 00000000
0019FEF4: 00CF3A4D
0019FEF8: 00000001
0019FEFC: 004B8DDF
0019FF00: 004B8DDF
0019FF04: 00257000
0019FF08: C0000094
0019FF0C: 00CF3A4D
0019FF10: 004B8DDF
0019FF14: 00000044
0019FF18: 00D08470
0019FF1C: 00D04050
0019FF20: 00D0BC80
0019FF24: 00000000
0019FF28: 00000000
0019FF2C: 00000000
0019FF30: 00000000
0019FF34: 00000000
0019FF38: 00000000
0019FF3C: 00000000
...
================================================================================
4x Knight Party, same portrait, same character username. Not sure if that matters.
https://media.discordapp.net/attachment ... height=635
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
From a nearby topic: apparently Thor's Force and Pellinore's Recovery powers aren't implemented in the game (they should probably be checked for at 0x482e00). Granted, Force is hardly noticeable either way -- the knockback power is supposed to be 20, but there's a hard cap of 10 -- and it's not entirely clear whether Pellinore is supposed to work like items of Recovery, or perhaps reduce PC recovery after monster attacks instead? But currently both artifacts do nothing relevant at all, which is clearly a bug.
Re: GrayFace MM6 Patch v2.5.7 [Mar 4, 2022]
Someone pointed out to me that hour of power doesn't quite work as advertised. The spellbook reads (master) "All spells cast at four times skill", but the multiplier only affects the duration and not the stat bonuses.
I also noticed that day of the gods doesn't include guardian angel but "GA" is listed in the description.
I also noticed that day of the gods doesn't include guardian angel but "GA" is listed in the description.
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