Hey guys! I don't honestly know if anyone cares anymore, but I found a way to prevent Might and Magic IX from hanging on loading screens.
If you've ever tried to play MM9 and after loading a game all you could see was the loading screen but you could hear the game running behind it, then I'm sure you'll know what I'm talking about.
Anyway, I found that by deleting the loading screen and the loading boat images, the game will properly load up the game interface, so you won't be stuck at the dumb loading screen for an eternity until you alt-tab.
That's right dear folks, I said no more alt-tabbing.
The needed files(aswell as instructions,) are in the zip below. And don't worry, it's completely painless and easy:
http://www.megaupload.com/?d=HFPHB8MD
P.S. I apoligize in advace if this isn't the right place to post this, but it seemed like a good place.
A Fix for Might and Magic IX Loading Screen Issues
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- Leprechaun
- Posts: 3
- Joined: 21 Jun 2011
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- Leprechaun
- Posts: 3
- Joined: 21 Jun 2011
If it's the exact same issue, then I'd assume that it would work. I can't test it myself as I don't have Legends of Might and Magic, but I can tell you exactly what I did.MMXAlamar wrote:Cool stuff! Would this patch work for Legends of Might and Magic too? LOMM also uses the Lithtech Engine and many people running Vista and Win 7 have reported frozen loading screens. It's a different interface I guess, but it's the same concept.
Assuming it's the same problem, and that LOMM uses .REZ files for all its stuff, here's what you do:
1. Get the tools necesarry to extract .REZ files, which I will conveniently post a link to: http://www.megaupload.com/?d=TU9HFVVN
2. Using the RezXtract tool, browse over to the .REZ file you suspect the loading screen is in, and extract it.
3. Go into the folder created by the tool in your LOMM data file(or wherever it puts it), and then delete any .pcx files related to the loading screen in that folder.
4. Put the .REZ file that had the loading screen stuff in it somewhere where the game can't find it. If LOMM works the same way as MM9 does, it should read the folder created from the .REZ file instead of the now missing .REZ file, and since it won't show you any loading screens now, hopefully the game won't lock up or whatever it does.
5. If that alone doesn't work and instead of no loading screen at all you're getting a placeholder image, then you'll need to go through similar steps to find and delete said placeholder image so that it REALLY doesn't have anything at all to show you. In the case of MM9, the placeholder was NULL.PCX
Anyway, I hope this helps!
P.S. If anyone's curious, I got the .REZ tools and a general idea of what to do from this place: http://www.mpgh.net/forum/293-combat-ar ... orial.html
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- Leprechaun
- Posts: 3
- Joined: 21 Jun 2011
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- Peasant
- Posts: 98
- Joined: 03 May 2007
Bad news...
I just followed the link to try to get the instructions referenced and the site has been siezed by the federal government. Not going to get help there any time soon I guess...
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