Infiltrator wrote:
Starcraft has 3 races that are more different from each other than a myriad of strategy games that seemingly have more factions, who in turn have a lot more common with each other.
Unlike SC where a good Terran can downright suck at Protoss or Zerg.
Point was that even Blizzard sucked at balancing more then 3 races (see opinions on WC3 from pro-Sc players).
Take Civilization for example, nations are 90% the same thing. If you can play Japan it's certainly no effort to play with the Russians.
Sure, but that game was enough variables that you can play one faction in a million ways...
I guess people play games for different reasons, but poor balance is a dealbreaker for me. Balance allows numerous strategies. When one or two strategies overpower everything else, no one tries anything different, and that`s the blandest thing of all.
True, the real problem is that people will always just use the most efficient strategies because they just want to win, hence build orders...
But lets not pretend that SC allows for that great a number of strategies... it just has a higher number of good strategies then other games while having a lower number of overall strategies you can employ...
Because i don't want to win at all costs being able to play the game in more ways is more fun to me...