Heroes 3: Favorite Alchemist
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- Peasant
- Posts: 90
- Joined: 06 Feb 2008
Aside from the fact that you have to settle with either Scholar or Mysticism, Alchemists are pretty great, as they're well-rounded in primary stats and generally get good secondary picks.
I'll usually go with Mysticism rather than Scholar for a main hero, though Fafner is an option. Neela makes a great castle guard especially if you "teach her a thing or two".
Boosted Genies are great. Thane is an option, but Iona not so much with Intelligence. Josephine makes Iron Golems a considerable threat. Sorcery seems a bit like ironic novelty, but an Alchemist handles it decently.
Piquedram is the loser of the bunch.
The best secondaries are on Torosar and Rissa.
Torosar with Tactics will hardly lose any Master Gremlins early on, and the Ballista special is decent, although he doesn't start with Artillery nor is it particularly easy (or even worthwhile) to get.
Rissa wins for me, the melee power of the army can certainly use the Offense boost, and her special eases the immense resource trouble somewhat.
I'll usually go with Mysticism rather than Scholar for a main hero, though Fafner is an option. Neela makes a great castle guard especially if you "teach her a thing or two".
Boosted Genies are great. Thane is an option, but Iona not so much with Intelligence. Josephine makes Iron Golems a considerable threat. Sorcery seems a bit like ironic novelty, but an Alchemist handles it decently.
Piquedram is the loser of the bunch.
The best secondaries are on Torosar and Rissa.
Torosar with Tactics will hardly lose any Master Gremlins early on, and the Ballista special is decent, although he doesn't start with Artillery nor is it particularly easy (or even worthwhile) to get.
Rissa wins for me, the melee power of the army can certainly use the Offense boost, and her special eases the immense resource trouble somewhat.
- Jolly Joker
- Round Table Hero
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- Joined: 06 Jan 2006
- Yurian Stonebow
- Archmage
- Posts: 961
- Joined: 06 Jan 2006
- Location: Vantaa, Finland
Voted Thane.
His specialty means stronger and faster genies and his secondary skill means teaching all he knows to his fellow heroes which, depending on the situation, could turn into a powerful tool of training fast new spellcasting army leaders.
Overall quite an enjoyable combination.
Yurian
His specialty means stronger and faster genies and his secondary skill means teaching all he knows to his fellow heroes which, depending on the situation, could turn into a powerful tool of training fast new spellcasting army leaders.
Overall quite an enjoyable combination.
Yurian
Don't worry if things are going badly today. They will be much worse tomorrow.
- HodgePodge
- Round Table Knight
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- Leprechaun
- Posts: 17
- Joined: 24 Jun 2008
- darknessfood
- Round Table Hero
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- Lord Lakely
- Round Table Hero
- Posts: 1740
- Joined: 02 Jul 2008
- Location: The Eleventh Dimension....
All alchemists are somewhat crappy, but I voted Fafnir: 1) Sholar, not Mysticism 2) Resistance, which is, if I recall it well, quite rare amongst Alchemists 3) Naga Speciality, the att/def + speed bonus is enough to make Naga Queens more powerfull than Dread Knights 4) Haste, which makes Fafnir start with a good lvl 1 spell. And Air is easy to get for Alchemists, so there is a high chance to get Mass Haste soon; a major advantage.
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