Academy Creatures

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protecyon
Golem
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Unread postby protecyon » 11 Nov 2005, 05:06

If you would like to take a look at the original page visit this link:
https://www.celestialheavens.com/429

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Desper
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Unread postby Desper » 11 Nov 2005, 05:06

Absolutely great, without Gargoyle (it's absolutely worse). Djinn, Rakshasa and Colossus are amazing.

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Paladin
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Unread postby Paladin » 11 Nov 2005, 07:15

Gremlin, Gargoyle, Mage, Djinn, and Colossus looks terrible! But from the screenshots, they look better in-game. The Golem is better than in previous versions, in my opinion; it's like it's put together.
Edited on Fri, Nov 11 2005, 00:16 by Paladin
A cat is fine too...

vinius
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Unread postby vinius » 11 Nov 2005, 08:56

gremlin, rakshasa and djin are terrible. No for guns in HoMM!

Vision
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Unread postby Vision » 11 Nov 2005, 09:27

Vinius: Since WHEN is that thing considered a gun?



That aint no gun, its a club!

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Zombie_Inc
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Unread postby Zombie_Inc » 11 Nov 2005, 13:53

Since when do clubs shoot bombs on the enemy?
"Patching Eternal!"

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Koni
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Unread postby Koni » 11 Nov 2005, 14:45

But a gun/rifle could be used as a club, too! See some bandits in western films.

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lpatenaude
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Unread postby lpatenaude » 11 Nov 2005, 15:13

Not any kind of modern bomb. A medieval version of it.

It's just a small balloon filled with some sort of self ignition type powder or potion liquid.

Besides, there will be only the Master Gremlin using those unreliable projectiles anyway. Just try to dodge a laser beam coming from an Arch-Mage when the Djinn just casted precision onto him(Arch-Mage).

I'm more concerned about all these spell-casters united against my Might oriented Haven forces beside their own main spell-caster(Hero).
Earth is a large world.
So does our egos and opinions onto everything.

Sergeipoo
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Unread postby Sergeipoo » 11 Nov 2005, 15:25

it's too boring with the same exact line-up as heroes 3. and... uhm headless djinn? scary....

scarier still since the word slow appears a tad too often.... predictably my least favorite town....

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igoraki
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Unread postby igoraki » 11 Nov 2005, 17:05

same creatures as in heroes 3 - well,yes in a way,but they changed town style from snow to desert,sure that count as something



i really,and really dont like gargoyle,and that is a sad thing,cause they used to be in every single heroes game so far(dont recall them in kings bounty,but it was long time ago) and this is their worst incarnation,design is terrible and its presence here is questionable,since they should be grotesque statues on medieval castles so how did they become part of the arabic-like desert town ?



gremlin look like the one from the old movie with the same name,face is almost the same but this one have bigger body.beside that,why does he have fur coat in desert ?
"You cannot make a baby in a month with nine women."

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CloudRiderX
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Unread postby CloudRiderX » 11 Nov 2005, 17:17

I think the gargoyle looks cool. compared to the previous ones, it does look silly, but I think it's cool to make a new looking gargoyle. The others are okay too i guess, whats up with the gremlin? Awesome titan, guess mage is okay. Djinn instead of Genie? Whats this world coming to!? It fits the desert-thing better i guess...

Rakshasa is absolutely AWESOME! And about the headless djinn thing, I think he has a big hat and a bandana over his mouth or face or something.
Edited on Fri, Nov 11 2005, 10:19 by CloudRiderX
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

kurios
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Unread postby kurios » 11 Nov 2005, 18:53

Djinn is the actual name. The name comes from the pre-islamic arabic term for wind spirits...as opposed to ifrit for fire spirits (where efreet comes from)...genie was a delineate from that word...I have always preferred the anglicized arabic words ifrit and djinn (pl: djinni)

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Orfinn
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Unread postby Orfinn » 11 Nov 2005, 19:48

Stop wining about the gargoyle!

First: Its a concept art!

Second: Wait until you see it come alive, which i highly suspect they will.

Read the info about the Gargo agian: One part of the text says this."These creatures are quite fast"

So how can they move quite fast unless they turn alive and fly to move and attack?

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CloudRiderX
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Unread postby CloudRiderX » 11 Nov 2005, 19:53

Well, I figured they would do that, I think its cool that they don't move until they come alive, like how they are supposed to be.
"A Guardian is always prepared." - Galio, the Sentinel's Sorrow

Daystar
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Unread postby Daystar » 11 Nov 2005, 22:25

Ah! Titans in bathing suits! NO!



the gremlins rock though.

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Akul
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Unread postby Akul » 12 Nov 2005, 12:08

To Orffin:



They don't need to turn alive to fly. They are just flying boxes.
I am back and ready to... ready to... post things.

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vulnevia
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Unread postby vulnevia » 12 Nov 2005, 12:12

Sauron: You have to put a coin in it to work =)

Marcus333
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Unread postby Marcus333 » 12 Nov 2005, 13:29

I like all of these creatures, but mostly the Titan, Gremlin and the Iron Golem.



I don't get why many of you don't like them? And the lineup is great too.

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Metal Militant
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Unread postby Metal Militant » 13 Nov 2005, 19:50

Quite good

Xander
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Unread postby Xander » 13 Nov 2005, 21:48

Looks awesome!!!!!!!

Cant wait for a water faction or some orc faction in the expansions:)



and to Vulnevia: LOL!!!!! hahahah***
Edited on Sun, Nov 13 2005, 15:07 by Xander


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