The seventh Heroes of Might and Magic V patch was released on 10/19/07.
Important Info
If you want to install this patch, you need to install patch 1.5 first.
Note: Some fixes will only be visible in the game after creating a new profile. If you want to save your old profile and add new features to it, you need to copy Input.cfg file from default profile game directory (profiles\default_profile) to directory, where your active profile can be found (My Documents\My Games\Heroes of Might and Magic V\Profiles\You_Profile_Name).
Saves made in previous versions are not fully compatible with game v.1.5. It is recommended to restart the map to continue playing a saved campaign game.
To continue playing saved multiplayer or single scenario games, you may need to restart the program at the end of the mission.
Download Locations
European :http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_eu.exe (48Mb)
European collector :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...06_eu_collectors.exe (48Mb)
Spanish / Italian :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_1.06_eu_sp_it.exe (44Mb)
US and US Limited :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_us.exe (48Mb)
Czech :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_cz.exe (42Mb)
Polish :
http://patches.ubi.com/heroes_might_magic_5/heroes_might_magic_5_1.06_pl.exe (42Mb)
Czech / Polish collector :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...1.06_cz_pl_collectors.exe (44Mb)
Hungarian / Polish :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...gic_5_1.06_hu_pl.exe (44Mb)
Korean :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh...ic_5_1.06_korean.exe (44Mb)
Russian :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_rus_1.06.exe (34Mb)
Download :
http://patches.ubi.com/heroes_might_magic_5/heroes_migh..._5_download_1.06.exe (46Mb)
Contents of the Patch
Heroes of Might & Magic VPatch version 1.6
Oct, 2007
Contents of Readme
==================
1. System Requirements
2. Installation
3. Changes in patches
4. Known issues
5. Troubleshooting
6. Technical Support
7. Legal information
1. System Requirements
======================
Minimum
-------
- OS: Windows 2000/XP, DirectX 9.0C
- CPU: Pentium 4 / Athlon 1.5 GHz or higher
- RAM: 512 MB or higher
- Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card
- CD/DVD-ROM speed: 32x
- Sound: DirectX compatible PCI 16-bit sound card
Recommended
-----------
- OS: Windows 2000/XP, DirectX 9.0C
- CPU: Pentium 4 / Athlon 2,4 GHz or higher
- RAM: 1024MB or higher
- Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card
- CD/DVD-ROM speed: 32x
- Dolby Surround 5.1 sound processor
2. Installation
===============
Please make sure that you are installing the right patch for your game version.
1. Before installing Heroes of Might & Magic V patch 1.6 please close all other programs.
2. Run patch installation file.
3. Follow the instructions.
Upon installation you can run the game either from windows start menu ('Start'
-> 'All Programs' -> 'Ubisoft' -> 'Heroes of Might and Magic V' -> 'Heroes
of Might and Magic V') or use 'Heroes.exe' file from the game installation
directory (By default, the game will be installed into
"C:Program FilesUbisoftHeroes of Might and Magic V").
Note:
Changes will not take effect if loading from the old save - Game restart will be needed.
3. Changes in patches:
===============
(!) Some fixes will take effect only after map restart, if loading from an
older version save.
Patch 1.6
---
Features added:
***************
Kingdom overview window - Allows viewing of information about player towns and heroes.
Extended "number of turns" indicator - Adds new cursors 3, 4, 5, 5+ that tell the player how many days a march will take.
Mana bar on strategy map - Allows mana bar indicator near move bar next to heroes icons at the bottom of strategic map (NB! Activate by pressing hotkey "M" ).
"Wait" button in combat ATB bar - Allows dropped ATB bar of current stack of creatures to be halved, and then give turn to the next stack of creature on the ATB conveyor.
Sleep mode for heroes - Allows player to turn on/off the end of turn notification system for the selected heroes (NB! Activate/deactivate by pressing hotkey "Z" ).
Map Editor: Option to deactivate animations - Allows switching off all object animations on the map for the time of its design.
Danger Status - Allows player to know how dangerous a stack is when viewing their info tooltip. Danger Types: Very Low (less than 1/2 power of player's selected hero); Low (1/2 power); Normal (equal power); Hard (1.5x power); No Chance (more than 2x power).
Dark Energy Display - Allows showing special necromantic resource Dark Energy at the adventure screen interface.
Mouse cursor map coordinates - Allows for showing the coordinates of the tile onto which the cursor is aimed currently (NB! Activate by pressing hotkey "CTRL" ).
Option "Autocombat without magic use" - Allows player to choose whether autocombat can use magic.
Option "Flying camera mode" at city - Allows player to switch on/off the flying-around camera mode when entering a town.
Ability to set time for creature turn in combat - Allows customizing creatures' turn time in dynamic battles both in single and multiplayer modes.
Info messages pop-ups (team actions alerts) - Message pop-ups appear to inform the player about certain actions of their allies, if these actions touch upon this player's interests, as well as tell about the allies' successes/failures.
Icon to indicate that the town development is complete - Self-explanatory.
Icon to indicate insufficient resources to build anything that turn - Ditto.
Option to show/hide already going multiplayer games (in lobby) - Added checkbox for showing/hiding the currently played games over the games list.
Bugs repaired and changes made:
*******************************
Stability:
- Game no longer crashes when loading a map that has a hero placed on the edge.
Camera, graphics, interfaces:
- Dialogue replays are now stored in a chronological order
- In duel 3v3 session the spectator now see correct hero icons
- Added error message when the player tries to play a campaign without maps
- Fixed Phoenixes textures
- Fixed object same Rock textures in the adventure map
Gameplay, Mechanics, Balance:
- Fixed: Same spell is revealed upon building library in the Academy town, plus 2 extra spells for level 4 and 5
- Fixed: The 'Secrets of Destruction' skill does not give a random damaging spell of the 1st to 3rd circle
- Fixed: The corpses of the units from which the Pit Lords were summoned remain on the battlefield
- Now Pillar of Bones give correct number of dark energy
Map Editor:
- Duel Preset Editor. The "Arcane Excellence" now doesn't exist anymore
- Fixed: The "War machines" are not granted during the game even though there are all selected in "Properties hero"
- Fixed same error message in duel preset editor interface