MMExtension v2.2 +... 39 minutes ago by cthscr (940 replies) in Might and Magic Game.ClassNames is array(16) in MM8. At 0xBB3010 ConditionNames starts (array(0,18) + one extra dword).
Elemental Mod for MM7... Today, 06:37 by Tomsod (154 replies) in Might and Magic FWIW with a (promoted) Knight in party you're allowed to buy a horse which pretty much acts like a slotless...
Might and Magic 6,... Yesterday, 18:01 by Rodril (8508 replies) in Might and Magic I've installed the newest version of MM678 Merger and started in MM6 era. Quite sadly the game slows...
Short News 25' April... Yesterday, 03:42 by Zanjero (2 replies) in News As for Unreal Engine 5.4, the possibility of it being used for a future Heroes game is thrilling to...
Aeolwyn's Legacy may... Yesterday, 03:35 by Querist (2 replies) in News This shift from game development to novel-writing shows resilience and a commitment to storytelling,...
MMExtension v2.2 +... 39 minutes ago by cthscr (940 replies) in Might and Magic Game.ClassNames is array(16) in MM8. At 0xBB3010 ConditionNames starts (array(0,18) + one extra dword).
Elemental Mod for MM7... Today, 06:37 by Tomsod (154 replies) in Might and Magic FWIW with a (promoted) Knight in party you're allowed to buy a horse which pretty much acts like a slotless...
Might and Magic 6,... Yesterday, 18:01 by Rodril (8508 replies) in Might and Magic I've installed the newest version of MM678 Merger and started in MM6 era. Quite sadly the game slows...
Short News 25' April... Yesterday, 03:42 by Zanjero (2 replies) in News As for Unreal Engine 5.4, the possibility of it being used for a future Heroes game is thrilling to...
Aeolwyn's Legacy may... Yesterday, 03:35 by Querist (2 replies) in News This shift from game development to novel-writing shows resilience and a commitment to storytelling,...