Rodril wrote: ↑03 Sep 2024, 22:02
Malekitsu wrote: ↑01 Sep 2024, 22:34
I have some plans to do it myself with MAW mod.
Will have more news in a month or 2
Hello. I had spare time in august and did some tryouts on lobby server too. Share with me your vision of it, please. Sent you what i have via DM. Probably we can create it faster with combined efforts.
So, basically MAW makes the more like a modern ARPG.
I'll explain point by point to give a rough idea of what my vision is:
- No quick time passing ever, such as resting, traveling, training etc, times is the usual 2 seconds=1 min ingame...
- Each monster, once killed, has a respawn time
- Each of the player has its own world progression, so no shared quest (but chests have 5 duplicates of the quest items, and multiple quest items copies can't be brought out of the dungeon)
- Players have multiple inventory tabs (inventory tabs and sorting is already in MAW)
- Game is solo only (no full party), but experience isn't multiplied by 5. Main reason being that with a full party you are kinda too busy to pay attention to others. Can also add some extra skills to make it more interesting, specially for non casters (WOW like skills). It also adds replayability, as you might want to get each of the classes at max level.
- Monsters in each continent have around triple level and teleporters are in the main cities to swap continent easily, so that you need to progress all the continents at the same time (already as a MAW mode).
I'm already working on end game content, making it like PoE mapping (if not familiar, basically you find items that teleport you to a dungeon with modifiers and tiers).
If you haven't seen MAW yet can either read about it here:
https://github.com/Malekitsu/Maw-Mod-MM ... /README.md
or here:
https://mightandmagicmawmod.miraheze.org/wiki/Main_Page
This would effectively make it the 1st online ARPG with 1st person
I might have forgotten something, but ask anything.
For server maintenance I can cover the costs, no issue at all.