I've successfully found and edited the mapstat.txt. But mapstats only contains maps from the MM8 game. Since I was playing the merge version I thought that maps like New Sorpigal and Harmondale could also be found in that file. I guess the only thing to do is to open every lod file and see if I can find the other mapstats for both Enroth and Antagarich.Tomsod wrote: ↑05 Feb 2022, 08:06 Table files like mapstats.txt are in lod archives in the Data directory. You'll need MMArchive or a similar tool to open them. Create DataFiles directory next to Data, extract the txt file there, and then you can edit it. The specific archive depends on the version of Merge you're using, usually it's something.T.lod.
Damn I was hoping there was a file that tells the game how many days it takes to train a single level. But I think that's hardcoded. Yeah I understand why people might want to change that. Training 10 levels just to later found out that 3 months have passed. As an MM6 player was not happy with that change.Tomsod wrote: ↑05 Feb 2022, 08:06 Training time is not easily editable. You'd need an assembly patch or perhaps some time-rewinding MMExt hack, and both are evidently not your specialty. Relatedly, I actually intend to make this exact change in the next version of my MM7 mod (I have a very strong opinion that the MM6 way was better here), but I haven't got around to it yet.
Thanks a lot, now I can kill the monsters from some areas every couple of months instead of waiting a whole year. I'm RP as a solo bounty hunter (using the worst class in MM7, the ranger) and I was sick of trying to track down my target in an monster-free zone.
UPDATE: After some testing, I discovered that the mapstats.txt inside EnglishT.lod is useless. The merge version uses another mapstat file. The real one is inside mmmergeT.lod which contains the maps from Jadane, Antagarich and Enroth (tested). Remember to make a backup copy before editing files like mapstats.txt.