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Take the Gremlins off the battlefield and try again.
And a last question: why do they hava to fight AGAINST each other? What is supposed to proof anyway?
What did I say about using "logic" a while back? And who was it who agreed with me then?Jolly Joker wrote:That would make buffs a lot easier to cast than debuffs because the receptiveness of the own troops would - logically - be ALOT higher - and it would stack splitting STILL make beneficious: as a rule of thumb a weekly production of, say, Druids should give Endurance to a weekly production of Emeralds for AT LEAST 1 full turn, but to make it worthwhile 2 would probably be better, What does that leave for 1/8 of them for a weekly Production of Sprites? So much that it may be of use.
Yes, I do think the whole system needs reamping. However, I do think the part in the most dire need of this is the damage, and it is what this thread is about, which is why I argue it here. If the caster damage is changed to linear but duration isn't modified, I'll see that as an improvement and continue arguing the latter.But I'm not inclined to follow that line of thought because what you say is, that the caster system IN GENERAL should be different or might be better which is not the point here. I don't think you can make a serious point for changing a certain point when the underlying rational is the demand for a completely different system. What you are saying, too, is, basically, that changing the non-linearity makes sense only when you change the whole system.
I think you've misread DL's example. He was talking about 10 consequtive fights against the same number of blood furies, and how long the armies would last before needing reinforcements...Take the Gremlins off the battlefield and try again.
And a last question: why do they hava to fight AGAINST each other? What is supposed to proof anyway?
Be honest at least sometimes. Example is pretty clear. It shows why non-linear damage is unlogical and makes a "just-because-it-so" rule.Jolly Joker wrote: And I think it's getting more than absurd now.
To make measuring more easier etalons were invented. For example if one wants to compare the height of two trees one compares both first with an etalon called "meter" and the tree with more "meters" is considered higher.Jolly Joker wrote: If then someone would explain to me why you have to put thnings you compare against each other (and not separately against a 3rd party, for example a buch of Zombies), I'd be even more thankful.
Honestly JJ,playing dumb doesnt suit you.I said you have to fight a bunch of neutral furries,and you know very well that I did mean blood furries,not gremlins.Your enemy has to fight the same neutral stacks as well.Thats what my example does,compares splitting gargs and splitting druids against neutral stacks.You have sunk really low if you use such a cheasy thing as playing dumb when someone beats you with logical arguments.Jolly Joker wrote:If you had read the thread you'd have noticed that the "logical" point has long since been discarded with.
Reading the example I fail to see "Blood Furies". I see "Furries" and if I'm not wrong this is DL code for Gremlins.
Now if someone could tell me why on earth someone would put Gremlins onto the battlefield against Druids when he has Gargoyles I would be very thankful.
If then someone would explain to me why you have to put thnings you compare against each other (and not separately against a 3rd party, for example a buch of Zombies), I'd be even more thankful.
It all amounts to a "it shouldn't be so because you shouldn't deal more damage just because you make 2 stacks out of one".
I already suggested in the beta to simply forbid splitting again like it was in H 1, but that's of course too radical. Sure.
Whatever. Complain on. I don't care anymore.
On the other hand "neutral furries" may indeed associate with furry coated gremlins. Spelling error, but fury and furry both have a meaning.DaemianLucifer wrote: I said you have to fight a bunch of neutral furries,and you know very well that I did mean blood furries,not gremlins.
I did.It was quite simple,but enjoyable.A game of yamb.But I didnt sell it,I just gave it to my friends for free.SoJolly Joker wrote: Why don't you move on and make your own game?
You mean like he believes dracogedon is too powerfull?Mytical wrote:You believe what you say, nobody would argue that passionately otherwise
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