Page 3 of 3

Posted: 03 Sep 2008, 23:42
by Muszka
Koni wrote:But a problem was the air magic spells. Boragus could fly in the 2nd month already, since he had found the angel wings in a Dragon Utopia, I guess. That disturbed the story way as visiting the tents and devoid guards in front of tunnels was too easy. But I tried to find the 'right' and 'intenioned' way. But when Sandro did the showdown in Axeoth, I noticed, that the white tent was still unvisited
I thought I disabled all those things, I mean Angel Wings/Air Magic Book and such. Are you sure they had Angel Wings? Couldn't he get Fly from a special shrine with tough Imp?

Posted: 04 Sep 2008, 06:16
by Koni
Oh no, I will send you some screenshots of the wings in Roland's possession, and of a heroe's spellbook with these spells (DD, Fly), there were some scrolls of fly available, too. But nevermind, playing was fun!

Posted: 05 Sep 2008, 00:59
by Muszka
You don't have to. I think you earned the right to believe your word.
After all, I wanted to test the whole campaign again, but I never had time. I hope I can do it in the future.

Posted: 11 Sep 2008, 00:17
by ByteBandit
Been a while. But still may be a while longer, but I'm here for a little bit. It's good to see Muszka around again. Hope things are good with you. And Koni, I hope the German version does well for you. Both of you made this campaign a success far beyond what I ever imagined. Perhaps in the future, we will get together and do something even more mind blowing! I know I'm off topic here, I apologize. But I wanted to say my piece and I'll still pop up here when I can.
And for all of you who are playing this campaign, I hope, good or bad, you are having fun with it. Sure there may be a few problems here and there, but most could not be avoided and it still plays better than most games I've bought over the years. So take the little problems with a grain of salt, sit back, play it and enjoy the ride. It may be a while before you play another campaign like this again. (And the problems are'nt really problems at all. Mostly due to bad computer luck. Roll of the dice if you will.) 96.7 per cent of the time, there is no problem with the campaign. I've played it through 3 times and have encountered very little to report here.

Posted: 11 Sep 2008, 01:42
by Muszka
Hey, you here? What a great news. Let me shake your hand, as a welcome :handshake:

Posted: 11 Sep 2008, 05:49
by Koni
Good news in the early morning to see your posting, BB. And yes, the German version gets lot of interest and positive comments. Players are full of praise, and I'm satisfied with more than 500 downloads. Hope to see you in the Drachenwald again, too. :D

Posted: 06 Nov 2008, 08:55
by Koni
@Inisto: I didn't see what you wanted to tell us. Move on into your tomb! 8|

Posted: 06 Nov 2008, 18:14
by darknessfood
Try to be original ;)!

Posted: 06 Nov 2008, 18:25
by Milla aka. the Slayer
@Inisto: I urge you to not post useless comments like these in a thread!
This thread is made to discuss a custom made map, it wasn't made for you to complain in!!
If you think all the people here suck then why on earth do you come here?! This is not a forum to express such utterly useless views that are both provocative and dumb.
Your last few posts will be erased as they serve no purpose to this thread AT ALL. And consider yourself warned: we don't like this kind of biased expressions!!

Thread cleaned.

The Rise and Fall of Sandro

Posted: 07 Nov 2008, 12:25
by Inisto
lol

The Rise and Fall of Sandro

Posted: 09 Nov 2008, 11:08
by Artas1984
A story of "love and hate" - that is exagerated. What LOVE in Heroes Of Might And Magic...? LOL

Re: The Rise and Fall of Sandro

Posted: 20 Nov 2008, 23:49
by ByteBandit
Artas1984 wrote:A story of "love and hate" - that is exagerated. What LOVE in Heroes Of Might And Magic...? LOL
Well, there are 3 generatiions of Ironfists chasing after Sandro. And something had to be mentioned, I felt, about Catherine and Roland. Also, there are other romantic interludes going on within the Campaign. But, I guess if you read all the texts, be it the readme's or the text in the separate maps, you would know that. :-)

Some things maybe should be gone over concerning the campaign. If you find it too easy to beat the WoG map, just drop the Ghost(s) off at the Nexus town. Then it should be more of a challenge.

You can't remove the building of a shipyard in a certain town on the HoMM1 map. You could build it, but the boat appears in the swampy area instead of the sea. Just don't go in the boat! Can't be avoided.

Not all areas in the HoMM2 map are sealed off with colored gates, that require tents. So be aware of enemy sneak attacks!

I'll think of more tips when they come to me.

Posted: 21 Nov 2008, 07:14
by Koni
Hello, Steve, nice to see you back here. I hope to hear of you soon again. ;)

Re: The Rise and Fall of Sandro

Posted: 21 Nov 2008, 07:47
by ThunderTitan
Artas1984 wrote:>>What LOVE in Heroes Of Might And Magic...? LOL<<

Obviously not a love for reading...

Posted: 21 Nov 2008, 21:42
by ByteBandit
Koni wrote:Hello, Steve, nice to see you back here. I hope to hear of you soon again. ;)
Hi Koni. I see your German versions are doing well. Hope things are fine with you. :-) We'll hook up again sometime in the future for another project of some kind. The wheels in my head are turning again for something like TRaFoS.